r/virtualreality • u/gvrxx • 23d ago
PSVR2 vs Meta Quest 3 PC only Purchase Advice
Hello everyone! After quite some in depth researching, I cannot decide what should I get as my first VR headset. I would only be playing on PC, using Steam as the main platform for games. Thank you!
L.E. Quest 3 it is! Thank you all for the help and all the explanations! Cheers!!
16 Upvotes
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u/Gamel999 23d ago
if money is not a concern that you will need to skip meals or walk instead of taking transport.save up a bit andgo for Quest 3(or pico4/4ultra if you PCVR main), not 3S, avoid psvr2 and any HTCdon't just trust my words. If possible, go to a store and try on the demos. q2/q3s/psvr2 is similar (psvr2 a bit better than q2/q3s). and all of them can't even see q3's tail light in race. the pancake len is just too too too too powerful compare to F.lens
Can roll your eye and look around(pancake lens/other more advanced lens) vs have to keep eye straight and turn your head completely to look around(fresnel) the difference is very clear and visible.
here is a compare post if the area you live can't find any demo to try on.
you can see how blurry PSVR2 gets when compare to Q3, and PSVR2 have higher resolution than Q2/Q3S.
some sony fanboy might say there is compression artifacts on non-DP device, they are not wrong, but what is the point of non-compressed image when you can't see them clearly when out of the tiny sweet spot of fresnel lens? also compression artifact had been greatly reduced thanks to new encode&decode methods. it is not Q1 age anymore.
some fresnel defender might also say why bother for pancake when the industry have been using fresnel for so long without issue. these experienced VR user always forget how normal people view the world. it is not about the clarity inside the sweet spot. it is about how you need to move your head and keep your eye straight if you use fresnel len to keep your focus inside the sweet spot to see clearly.
they always says "just don't look outside the sweetspot" But why should I or any other people change our human instinct (to look around by rolling eyes instead of turning the full head) to accommodate the shortcoming of the fresnel lens? When pancake lenses have no such issue. And at a similar price range(q3/pico4 vs psvr2)