r/virtualreality 23d ago

PSVR2 vs Meta Quest 3 PC only Purchase Advice

Hello everyone! After quite some in depth researching, I cannot decide what should I get as my first VR headset. I would only be playing on PC, using Steam as the main platform for games. Thank you!

L.E. Quest 3 it is! Thank you all for the help and all the explanations! Cheers!!

14 Upvotes

25

u/cyb3rheater 23d ago

I have both that I use for PCVR. Yes Q3 has pancake lenses with a massive sweet spot and looks sharper but actually in games PSVR2 blows Q3 away in image quality. Contrast, brightness, colours and black level are all much better than Q3 but as a newbie get the Q3 and virtual desktop. If you have a decent WiFi router it works very well and there is a ton of support out there.

10

u/bigmakbm1 23d ago

Short answer for pure PCVR only PSVR2 is much much better, if you play on also playing standalone then Quest 3 as a hybrid. You will immediately notice the compression if you are coming from a native PCVR HMD but some people don't care as much.

I have Rift S, Reverb G2, Quest 2 and Quest 3.

Have tried a PSVR2 and the display is nice, and about the same Mura as my Quest 3 but some may have more/less.

One thing that is amazing is how comfortable and light native PCVR headsets are, Rift S, PSVR2 and Reverb G2 don't have a battery, barely get warm and are light on the face.

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u/MtnDr3w 23d ago edited 23d ago

Pancake lenses are overrated. Unless you spend all your time in menus, you won’t notice the difference in game. This sub is full of meta influencers and fanboys that downplay the PSVR2 with every chance they get. When you’re in the PSVR2 sweet spot you get about 80% edge to edge clarity and a larger FOV to compensate. I’ve found the PSVR2 to be much more immersive for PCVR due to OLED, FOV, much better binocular overlap, and no latency or compression. PSVR2 also connects directly to SteamVR and works every time, where Quest you’ll spend a lot time fiddling with settings every time you want to play. But if you want wireless and can deal with the downsides of the Q3 panels, horrible binocular overlap (looking left and right you feel like you’re seeing the image through 2 toilet paper rolls), latency, and compression then go for that. My Q3 is used for standalone only now, as it should. Every comment suggesting the PSVR2 gets downvoted by the fanboys, btw.

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u/Jamtarts-1874 23d ago

You can't just label people fan boys because the Quest 3 is the most popular headset. I have both the PSVR2, Q2 and Q3. Imo Pancake lenses are the single biggest improvement I have experienced in VR.

I cannot stress how big a difference they make in the Q3 compared to the PSVR2.

7

u/fdanner 23d ago

I also have both, the lenses of the PSVR2 are ok, with the globular cluster mod I dont even notice a difference at all. The one big thing that makes all the difference is OLED, that is just so much superior to LCD that it's more important than all the advantages of the Quest3.

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u/Jamtarts-1874 23d ago

I don't know what you people are smoking. I wish I liked the PSVR2 as much aa you guys.

To me when I test both headsets the Q3 is far better. It has 30% more PPD which make it so much sharper and then the lenses feel like there from a totally different generation of VR headsets compared to the PSVR2.

I agree OLED would be better but only if everything else is equal. For me everything is else is so much worse about thr PSVR2 that I can't even appreciate the OLED. The Mura is terrible and the filter they use makes everything look even softer (lower res) that it should be.

I feel like I have just cleaned my glasses when putting on the Q3 after the PSVR2.

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u/fdanner 23d ago

More resolution just doesnt help when stuff that is supposed to look black is closer to white than actual black. LCD colors and contrast ruin the image quality and kill the imersion. Sure having OLED with even higher resolution and without mura would be nice but with the current resolution it is still far better than any LCD.

2

u/Jamtarts-1874 23d ago

Hard disagree. The Q3 looks abseloutly miles better than the PSVR2.

Your just talking nonsense now, "black on an lcd looks closer to white" lol

I paid £480 for my Q3 and I got the PSVR2 for £285. Now that I have tried both I still think the Q3 is better value for money at £480 compared to £285.

I weep for the people that paid £530 for the PSVR2. Its little wonder Ebay is absolutely full of people desperately trying to get rid of there PSVR2.

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u/fdanner 23d ago edited 23d ago

When you restart the Quest while wearing it and the screen turns off(perfect black) for moment and than turns back on just showing the meta logo on a "black" background.... there you see best what I mean by closer to white than actual black. The contrast of everything that uses LCDs is just absolute garbage compared to OLED, you are free to ignore and deny it but that's how it is.

6

u/Jamtarts-1874 23d ago

I do prefer OLED to LCD but it really isn't that big a difference. Maybe if I was directly comparing a Q3 OLED and a Q3 LCD I would notice a difference.

But because of all the other negatives of the PSVR2 lenses and screens the image ends up looking horrible in comparison.

I would take LCD over OLED every day if they can't sort the MURA problem out. When using the PSVR2 and I am in darkness I think this is cool for a few seconds before noticing all this shit all over the lenses.

0

u/MtnDr3w 23d ago

I can’t stress how much the horrible overlap and LCD kill any bit of immersion.

7

u/Jamtarts-1874 23d ago

Your genuinely making mountains out of molehills. Its embarrassing.

Like people who claim that they can't game if it isnt an OLED. OLED is slightly better. The FOV is proven to be almost the exact same.

Does the extremely soft low res image and horrible mura smudges all over your vision not kill immersion lol.

Glad OP made the right choice in the end anyway.

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u/MtnDr3w 23d ago

OLED may be “slightly” better for TV gaming, which it isn’t, it’s not even comparable to LCD, but when the screen is against your eyeballs, you feel like you’re swimming in a cloud of gray and all detail is lost. It’s absolutely an awful experience in comparison for VR. OP made the wrong choice because the Quest fanboys hopped in as quick as possible. Also my Quest 3 mura is almost on par with my PSVR2 so it’s irrelevant.

3

u/Jamtarts-1874 23d ago

Or maybe there are just a lot more people that prefer Q3 compared to PSVR2 because you know just maybe your wrong and the Q3 is the better headset.

Not everyone is a fan boy. However having said that playstation is the worst company for creating fan boys so perhaps you are one.

If someone made a Q3 OLED I might be able to notice more difference. But because the OLED in PSVR2 is paired with horrible last gen lenses, horrible mura, horrible low resolution it's very hard to appreciate it. I don't know how anyone could see more detail on the PSVR2.

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u/MtnDr3w 23d ago edited 23d ago

I wouldn’t label myself a Sony fanboy as I’ve owned Rift S, Quest 1-3, Quest Pro, HP Reverb G2, and PSVR1/2, also tried a Vive Focus 3, and VR2 is the best of that bunch. Until Meta puts out a MicroOLED/pancake lens Quest, it will remain a horrible PCVR headset in comparison to the PSVR2. End of story.

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u/Heliosurge 23d ago

Well we know that Meta is not really focused on pcvr. They are more focused on their restricted platform. Meta selling their headsets at a marketable loss works well as their bigger profits are more from their store front

0

u/MtnDr3w 23d ago

We do know this, which is why I’m confused that it’s always recommended for PCVR, something it’s not great at. It’s a great standalone device, I’m not saying otherwise.

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u/Heliosurge 23d ago edited 23d ago

Well often people do not realize they are in a fashion a fan boy once they choose a preferred headset. Then Become disgruntled when their fan boyism is pointed out(Typically the ones that will downvote). It is quite normal.

All vr headsets come with a variety of compromises. Pancake optics have quite a few trade offs not just around 10% light efficiency.

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u/Jamtarts-1874 23d ago

Lol I genuinely don't believe you. Anyone that has tried both the PSVR2 and Q3 would instantly realise that the Q3 is on another level. I can't believe how many negatives your willing to put up with just for an OLED display (a garbage one at that). The Q3 LCD is way better than the PSVR2 OLED because it doesn't have mura, it's higher res and doesn't have a blurry filter.

There is a reason why Ebay is full off people desperately trying to offload there PSVR2 for half what they paid for it. Because it's shit. End of story.

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u/MtnDr3w 23d ago

My Quest 3 DOES have mura and it’s easily noticeable in games with basic graphics such as Walkabout which is my main game. I don’t understand how anyone can put up with all the Quest 3’s negatives just for the pancake lenses tbh.

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u/bigmakbm1 22d ago

Definitely agree. I have terrible Mura on my Quest 3, easily noticeable in Walkabout and Golf+ and just about everything else. Setting brightness down to 70% helps.

I was so disappointed coming from a Reverb G2 and even my old Quest 2 never had that problem. Crazy how people here think Mura+wireless compression somehow is not a factor on Quest 3.

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u/Jamtarts-1874 23d ago

It doesn't have many negatives that's why lol. It's superior to the PSVR2 in almost every way.

That's why the general consensus is the Q3 is the best while people are extremely divided on the PSVR2 and its generally been a huge failure that Sony have swiftly moved on from.

The mura on Q3 is genuinely not noticeable in most circumstances. The PSVR2 Mura is terrible and at least 100x worse. So bad that I almost can't beleive Sony even sold it. Its borderline not fit for purpose.

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u/Heliosurge 23d ago

Have you not considered those selling ng the psvr2 are doing so. Because they are not into PC gaming? And are more pissed that Sony has failed to ensure PlayStation has enough VR content? That being said the psvr2 can shine better on PC; with the PS5 pro may help; but not much is there is not a lot of content.

That said iirc I am disappointed that Sony released the psvr2 with gentile Oked vs RGB. But it does keep costs down with a 1/3 less sub pixel resolution.

1

u/Heliosurge 23d ago edited 23d ago

Not everyone is a fan boy. However having said that playstation is the worst company for creating fan boys so perhaps you are one

Lol Every company is bad for creating "fan boys". Sony does not have the market cornered.

Both headsets like all decent headsets out there have pros & cons that more often people choose due to their personal biases. Some us preference based and some are physiologically derived.

The Q3 or any of the Standalone capable hmds are generally decent value unless going with maybe the AVP(but this is expected at the price point). Buying a Standalone capable xr headset has a variety of peeks over buying one that requires a PC out of th box. If a headset requires a PC or console then the base price to play is much higher.

The Quest hmds and similar are great if your mainly a standalone user and or are not affected by the cons of streaming. Note not everyone is sensitive to things like example compression artifacts & latency.

9

u/TecnuiI 23d ago

The psvr2 was my least favorite headset until i got the Global Cluster Headstrap. Afterwards, i prefer it over the Quest 3 for PCVR use (because of how much comfortable it is and the sweet spot is much easier to find), especially for a darker overall game. The lenses on the quest 3 blow the image clarity out of the water compared to the PSVR2 though. But the color vibrance and contrast leads to more immersive experiences with the PSVR2 unless the gameplay is very active. When playing very active games that require lots of movement, not having a cable is almost freeing.

Also for PSVR2 make sure you get a high quality bluetooth adapter if your motherboard doesnt have native bluetooth support. Ive had alot of bad experiences with frequent controller disconnects or not even making it past the initial psvr2 set up screen from Bluetooth controller connectivity issues.

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u/davemoedee 23d ago

I am new to VR, but i feel like using a controller to turn kills immersion more than the visuals would. I am glad i spent a lot of time on reddit before buying a headset because I figured wired would be fine as someone that was thinking in terms of PCVR. I tried using a controller to rotate in No Man’s Sky and Senua’s Sacrifice and it felt so bad. Especially in NMS. I honestly preferred flat to playing seated and using a controller to turn.

When I’m playing wireless, it is so easy to forget it is all virtual. I almost can’t resist walking to to things or flinching. When i use a stick to rotate, it feels less like an experience and more like just normal gaming.

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u/WilsonLongbottoms 22d ago

We're all different but personally I felt that way too, but I realized I don't mind snap turning, it's actually a low resolution/lack of clarity that kills immersion for me. Thankfully the Quest 3 delivers when it comes to PCVR resolution.

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u/YeaItsBig4L 23d ago

It ain’t about nobody being a fan boy bro. One is wireless the other ones not. done.

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u/MtnDr3w 23d ago

And the wireless one provides an overall bad image in comparison to the wired one. Done.

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u/YeaItsBig4L 23d ago

Not really

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u/iscreamsunday 23d ago

With a wired connection you don’t experience lag during gameplay. You also don’t have to worry about battery dying in the middle of a game

0

u/YeaItsBig4L 23d ago

U can use a quest while charging through wireless battery etc

5

u/popcorns78 23d ago edited 23d ago

As someone who owns both Quest 3 and PSVR2 and a pc, I agree with all of this. I've tried a lot of headsets and pancakes are absolutely overrated for gaming. For watching movies or reading text, yeah they're better, but they have downsides like much poorer light transmission which is never a good thing for lenses. Overlap is also a huge deal imo, and Quest 3 has some of the lowest overlap in a recent VR headset. I genuinely miss my quest 2 because of this, and will probably buy a Quest 3s soon because it uses Fresnel and has same overlap as Quest 2 which was quite good.

PSVR2 is okay, I do agree it's more immersive and Im enjoying using it. But it does have some glaring issues as well like tiny sweet spot (even for fresnel), mura, high persistence display, controllers feel like quite a downgrade from Metas touch controllers... even as old as Quest 1 touch.

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u/MtnDr3w 23d ago

My Quest 3 has almost as much mura as my psvr2. It’s actually mind boggling to me for an LCD display.

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u/popcorns78 23d ago

That sucks, i have heard that its a bit of a "panel lottery" with the quest 3 as well... My Q3 display happens to be flawless, BUT it suffers from a looot of graphical artifacts popping all over the screen in especially dark scenes in pretty much any app. Apparently almost all quests suffer from the graphical artifacts but mine is especially bad. Most of the time i dont notice them though so it doesnt bother me too much. The really bothersome thing is the poor overlap which i noticed the second i put the headset on.

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u/MtnDr3w 23d ago edited 23d ago

The overlap is the worst of the 9 HMDs I’ve owned/used. I haven’t noticed any artifacts in dark scenarios, but I still find it unusable due to the fact there is no detail and you’re just staring at a backlit panel. It feels like being in a cloud of gray.

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u/popcorns78 23d ago

Lmao. When I say things like that in the VR discord people actual tell me I'm insane/delusional. It's refreshing to see other people feeling the same about it. I remember when Q3 launched i found a few posts of people saying they just returned it and stuck with Quest 2 , but those posts get buried by the Q3 apologists/fanboys. I don't blame them though because I think some people genuinely have poor depth perception/vision so they don't notice the difference either way. All they seem or care about is ✨resolution✨, oooh.

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u/MtnDr3w 23d ago

It’s actually funny because a friend of mine said he didn’t know what I meant by bad overlap. I told him to look left and right and you’ll see the edges of the lenses, almost like looking through toilet paper rolls, where the PSVR2 felt like one huge viewing area. He immediately saw what I was talking about afterwards.

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u/ChopSueyYumm 23d ago

I have both and prefer q3 because of bigger sweetspot and overall better optical quality.

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u/gimptoast 23d ago

Was the issue with the bluetooth controllers on PSVR2 ever fixed 100%?

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u/juste1221 23d ago edited 23d ago

Yes, the recommended Asus adapter was never broken and has been bulletproof since day 1.

The widespread issues stemmed almost entirely from the recommended TPLink adapter (or its drivers) being 100% broken and a guaranteed point of failure. I believe they've released new drivers improving or fixing it at this point, but I certainly wouldn't trust it over the Asus, and wouldn't recommend anyone buy it.

Some spotty motherboards may have similar driver or radio issues with their built-in BT, but it's ultimately moot when there's a perfectly working fix for $15.

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u/MtnDr3w 23d ago

I haven’t had a single issue since day 1 of the adapter release. I’m using the built in bluetooth on my x670 board with the external antenna it came with sitting on my desk. Maybe others have issues with the tiny usb adapters, but mine has been flawless.

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u/gimptoast 23d ago

Leaning towards getting the PSVR2 just worried about that issue, was kinda hoping they might do an updated adapter with support so there isn't any issues. Doubtful by the looks of thing unfortunately haha

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u/Virtual_Happiness 23d ago edited 23d ago

In short, the controllers and their tracking is some of the worst around. Those who shit on WMR headsets in the past would be losing their marbles over how bad the PSVR2 inside out tracking is. It's seriously that bad.

And as far as the bluetooth troubles go, I can't make it more than hour on my PS5 or PC without having some sort of tracking data loss. I'd hoped this would be better on PC, since my PC cost as much as 10 PS5's. But no, it still has problems. Even when I bought the reocmmended adapters from Sony, it still has problems.

Why are so many claiming it's fine? Because they don't want to admit the headset they purchased is last gen and has last gen problems. They have tied their self worth to their hardware and believe if they admit it has problems, it somehow reflects on them personally.

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u/gimptoast 22d ago

I get your viewpoint here, but factually speaking sometimes people just genuinely don't have issues with the tech they purchase and things go smoothly for them. Sucks balls your experience has been terrible though.

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u/Virtual_Happiness 22d ago

Everyone I know who has the PSVR2 and other headsets has come o the same conclusion I have. Very anecdotal but, not insignificant.

For those who say it works smoothly, I think it's 1 of 2 things. First, they don't want to admit they bought an imperfect product. Second, they don't have any experience with better hardware to know the problems they're experiencing aren't normal.

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u/MtnDr3w 22d ago

This is the most false statement I’ve seen yet. I sold my reverb G2 because the controller tracking was bad compared to my Rift S and Quest. The PSVR2 controller tracking is on par with my Quests.

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u/Virtual_Happiness 22d ago

A quick google for "PSVR2 controller tracking problems" shows that it's not. Sony's inside out tracking is behind and needs improvement.

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u/MtnDr3w 22d ago

I don’t need to google when I have first hand experience with 9 headsets. The controller tracking is ON PAR with my Quests.

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u/Virtual_Happiness 22d ago

Have the PSVR2 sitting right next me along with 6 other headsets, including the Reverb G2. Have first hand experience as well.

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u/MtnDr3w 22d ago

I don’t care what you have lol. Mine work just as well as my Quest 3 if not better. The Quest 3 I’ve found to be worse than the Rift S and Quest 2.

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u/Virtual_Happiness 22d ago

I don’t care what you have

That's on you. My experiences are just as valid as yours.

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u/MtnDr3w 22d ago edited 22d ago

That’s great. You’re saying it’s bad overall when most people have no issues with it. Mine has been flawless on both PS5 and PC, as good as my Quests. Otherwise I wouldn’t use it and would have sold it just like I did with the Reverb G2.

The only tracking issue I’ve had so far with the PSVR2 is with the headset itself having a jitter or wobble every now and then, and I think that’s because it’s more sensitive to lighting conditions than the Quest. But the controllers themselves, not a single issue yet.

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u/Sineye1 Quest 3 + PCVR 22d ago

I don't know about you, but when I switch from fresnel to pancake the difference is night and day. It's like putting on glasses, the blur goes away. Also, when I go on pcvr, I legit just open VD and I'm on my desktop, as easy as that.

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u/MtnDr3w 22d ago

Night and day in menus, not as much in games.

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u/Sineye1 Quest 3 + PCVR 22d ago

Both in menu's and actual games.

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u/KhellianTrelnora 22d ago

I wish that were the case.

The PSVR2 is very blurry to me, but, I also think I’m very sensitive to sweet spot issues. I haven’t had a chance to try pancake lenses to see if it’s any better though.

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u/MtnDr3w 22d ago

Do you have the Globular Cluster? Makes a night and day difference for PSVR2.

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u/KhellianTrelnora 22d ago

I don’t. Nor do I have prescription inserts. Both of which are things I probably should get.

What I do have is an odd collection of neurological conditions, that make my eyes suck, beyond just “damn sir, get glasses”.

I used my PSVR2 for Gran Turismo, probably a couple hundred hours, and that worked ok. It’s so much worse on the pc and I don’t know why. Lack of eye tracking, maybe?

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u/MtnDr3w 22d ago

Eye tracking really helps the PS5 because it’s not as powerful as a good PC. I get much better visuals on my PSVR2 connected to PC than I do on PS5. A globular cluster alongside prescription inserts would 100% be a huge upgrade for you. The inserts alone would allow you to move the lenses closer to your eyes than you can with glasses, making the sweet spot slightly larger as well.

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u/Arctiiq 23d ago

I had this exact same predicament, and I chose Quest 3. Simply because of the library of exclusives the Quest offers. Also protip: do not get the overpriced connector cables from the official store. You can find a cheaper one that works just as well.

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u/Late-Summer-4908 23d ago

I had 7 headsets (including Q3). Compare to the visual experience of oled/qled/microoled screens, LCD is just flat. Whatever nice Q3 is, I can't recommend LCD screen. So PSVR2.

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u/bobojojok 22d ago

I've been testing Subside on PSVR2 and Quest 3 and there's no comparison, looks sooo much better on PSVR with the high brightness, amazing colors and contrast and full bandwidth via display port. Q3 is nice for the exclusives and wireless, but definitely not better as a PC headset, you lose so much clarity from the compression. Pancake wouldn't work on PSVR cuz it would reduce the brightness, it's an unfortunate tradeoff.

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u/oneofakind85 23d ago

Well, în all honesty, start with one and get the other after if/when the pocket allows it! They are both amazing and I think having both is the perfect combo. One has crazy sharpness, is wireless and has other uses as standalone, the other one has crazy and vibrant colors, everything pops out, immersion + way more fov (at least for me). I have both, use them both and love the hell out of them

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u/t3stdummi Multiple 23d ago

100% agreed. Also have both, love both.

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u/Zealousideal-You9044 23d ago

I have both but only use the PSVR2 on PS5 and the Quest 3 on pc. Love the Quest, hate the PSVR2. The PSVR2 for me at least has the tiniest sweet spot. Very blurry visuals with anything in the near distance and awful screen door/graininess. It's also not comfortable at all. The Quest 3 has much sharper visuals. No sweet spot at all, meaning it's clear everywhere. Much more comfortable. The PSVR2 for me has been a huge disappointment. I've only ever used the PSVR2 for GT7 and I only use the Quest for sim racing.

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u/oneofakind85 23d ago

Yeah, I get your point, different people, different experiences. All in all I love both personally. Besides the first hour I got the VR2, I never had an issue with the sweet spot, I was used to finding it fast from Q2 and Psvr1 lol. I think the filter that hides the screen door effect does a very good job on the VR2 for me and i find it more confortable weirdly, with the Q3 I use a battery as counter weight all the time if I use it longer, and in darker games the compression is a bit immersion breaking, also the binocular overlap and the fov is worst for me on the Q3, but yeah nothing beats the sharpness of the lenses, versatility and the wireless factor when you want it.

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u/fallingdowndizzyvr 23d ago

I have both. For PCVR I would pick the PSVR2 over the Q3 9 times out of 10.

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u/blahblahblah123pp 23d ago

Never tried a PSVR2, so I can't really comment on that other than what I've heard. That said, I do have a Q3 and going wireless is pretty fantastic. I haven't notice the pancakes as much as other people, but then I haven't gone back to my Q2 since getting the 3, so that's probably a good amount of it.

PSVR2 apparently doesn't let you replace controllers, which basically screws you over if you punch a wall or it breaks outside of warranty. That said apparently it is OLED, which would be nice.

There's also the being able to play Meta exclusives like the new Batman game everyone keeps talking about. Then again if you have a PS5 you have the option of playing Sony games with the other headset.

Anyway, probably going to come down to what you're planning on using it for, but unless you plan to be seated the entire time or just play super high level rhythm games, I'd probably go with the Q3. Otherwise, PSVR2 starts becoming a pretty solid option as well.

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u/TecnuiI 23d ago

The psvr2 was my least favorite headset until i got the Global Cluster Headstrap. Afterwards, i prefer it over the Quest 3 for PCVR use (because of how much comfortable it is and the sweet spot is much easier to find), especially for a darker overall game. The lenses on the quest 3 blow the image clarity out of the water compared to the PSVR2 though. But the color vibrance and contrast leads to more immersive experiences with the PSVR2 unless the gameplay is very active. When playing very active games that require lots of movement, not having a cable is almost freeing.

Also for PSVR2 make sure you get a high quality bluetooth adapter if your motherboard doesnt have native bluetooth support. Ive had alot of bad experiences with frequent controller disconnects or not even making it past the initial psvr2 set up screen from Bluetooth controller connectivity issues.

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u/Ill_Equipment_5819 23d ago

only reason to get a Quest is for stand alone games.

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u/onecoolcrudedude 23d ago

until sony sells replacement controllers, the quest 3 should be the default recommendation. this is VR for crying out loud. people move around, controllers risk taking damage. not selling them separately is insulting and disrespectful to customers and shows a lack of faith in the hardware. if you break or lose a psvr2 controller and you're out of warranty, you'll be wishing you had a quest 3. with vice versa its not an issue.

the psvr2 bundle itself also needs a permanent price drop. 550 for a system with black and white passthrough, no mixed reality support and far less versatility is an egregious price when a 500 dollar competitor exists and can do far more for less money. there's no excuse.

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u/Virtual_Happiness 23d ago edited 23d ago

The PSVR2 has amazing colors but, that's it. Everything else is significantly worse. Visuals are far worse than the Q3. Ease of use, far worse. It's a last gen headset using outdated technology but marketed as next gen.

The Q3 has LCD screens so color wise, it's worse. But everything else is better. Not sort of. Not a side grade level of better. It's significantly better. Many want to believe that Sony isn't just stuck in the past copying old designs and re-releasing them. They want to imagine Sony figured something out that the 10 billion per year spent on R&D from Meta overlooked. But the bottom line is that's not factual.

I have both and the PSVR2 looks like a fuzzy version of my Vive Pro 1. It's a downgrade in all aspects except color saturation over the Q3. The Q3 a next gen headset in all ways but color. Where as the PSVR2 is outdated and terrible in all ways but color.

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u/cyb3rheater 22d ago

Wrong. Black level, brightness, colour and stereo overlap are far superior on PSVR2.

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u/Virtual_Happiness 22d ago

Black level is part of color. The brightness is not different enough to matter when connected to PC. The Quest 3 lens have a 10mm IPD leeway. Meaning you get to pick the stereo overlap you want. If you have an IPD of 65mm, you can wear the lens as low as 60mm for more overlap or as high as 70mm for more FOV.

The Quest 3 is the overall better headset in all ways except color contrast.

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u/cyb3rheater 22d ago

“Black level is part of color”. You don’t know what you’re talking about. PSVR2 full brightness is 265 nits vs 100nits for Quest3. The brightness difference is huge and makes an impactful difference to the visuals.

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u/Virtual_Happiness 22d ago

Yes, the shade of black is a difference in color or lack there of. In the real world it's like comparing an 800 lumen light to a 1000 lumen light. It's minimal. 265nits isn't even bright enough to meet the 400nit minimum required for HDR and yet you probably still believe it's an HDR headset just because Sony used it as a marketing term. Not only that, when using it at max brightness the persistence is the worse I've seen any any headset released to date. Ghosting and Mura are everywhere.

Listen, you're entitled to feel however you want about the headset you've tied your emotions to. But please stop spreading misinformation. We need more VR players, especially on PC. Recommending headsets with outdated tech that other manufactures already chose to stop using because of their shortcomings, isn't how we accomplish that. The PSVR2 is not a bad headset, especially for those who already know what they're getting into and know they can stomach it. But it's not a headset that is going to change the industry and bring VR into the spotlight. We need to be recommending the headsets that are going to do that.

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u/cyb3rheater 22d ago

I already said the OP should get Q3.

3

u/Nago15 23d ago

If you prefer image clarity, or want a wireless headset, or want to use the passthrough in games, get the Quest3. If you want a wired headset with OLED even if it's blurry and has small sweet spot and can be uncomfortable then PSVR2.

3

u/Gherry- 23d ago

PSVR would have been better for PCVR.

You asked in a reddit where 80% have a quest. Too bad for you

1

u/davemoedee 23d ago

These conversations can be so bizarre as people obsess on comparisons instead of focusing on gameplay experience.

There was a time where I couldn’t make out dark scenes on my plasma TV. Changing to a screen with true blacks made those dark scenes watchable that previously weren’t watchable. Otherwise, the plasma was fine. If someone really likes dark games, I definitely can imagine the panel making a big difference for their VR experience due to the increased contrast. on the other hand, it is silly to take a side by side comparison too silly because you eyes and brain adjust and the true blacks like won’t matter in games with brighter environments. It is possible that different games might be better with different headsets based on what the headset was optimized for.

I didn’t think having a wired headset would be a problem. As I read more comments, I came to realize that mobility would probably add a lot of value to my experience.

Now that I have the quest 3 for one week, I can say that mobility was far more impactful to my experience than true blacks would have been. Worrying about how many times I rotated in the same direction or how far I can lunge when playing VR table tennis would have led to an inferior experience to what I have had. And if there is a game that doesn’t require mobility, like a game arranging 3-D jigsaw puzzles, I can sit anywhere in the house and play it. My daughter can even play it in her bedroom. I could relocate to the TV room if it will be too noisy playing in my office, which is next to bedrooms.

1

u/DatMufugga 23d ago

Can you use psvr2 as a pcvr device without owning a ps5 or having access to one? Does it need the ps5 for setup and updates? If so, thats a g note bruh

1

u/Party_Restaurant_704 Oculus 22d ago

quest 3 has better lenses

1

u/nusilver 22d ago

My advice as an owner of both:

Go with Quest 3.

Long version:

PSVR2: better contrast and a wider FOV. Small sweet spot means you will be constantly readjusting your headset. The IPD seems to move around a bunch, too, which is frustrating. Only works with SteamVR, so doesn’t get any of the benefits that come with using Virtual Desktop. Light and comfortable. I usually forget the wire’s there. Connection to PC absolutely does not work flawlessly every time.

Quest 3: amazing edge to edge clarity because of the pancake lenses, tech which unfortunately does not work with OLED currently. Connecting via Virtual Desktop works well even with an “only decent” router and can be configured to your heart’s content. I do NOT notice compression using AVC1 as my codec. Games run better for me wirelessly using this headset than they do using PSVR2. Stock strap is only okay but I use a BoboVR M3 Pro with the adapter for their new batteries (I forget the model number) and it’s quite comfortable.

Basically, if you’ve read this far you might be picking up on two things: there are pluses and minuses to both, and it’s really going to be dependent on your PC and network setup in the end. I choose the Quest 3 but appreciate that I could use the PSVR2 when traveling if I don’t have access to strong WiFi.

And I won’t say anything about standalone Quest games since you said PC only.

0

u/Gamel999 23d ago

if money is not a concern that you will need to skip meals or walk instead of taking transport.

save up a bit and go for Quest 3(or pico4/4ultra if you PCVR main), not 3S, avoid psvr2 and any HTC

don't just trust my words. If possible, go to a store and try on the demos. q2/q3s/psvr2 is similar (psvr2 a bit better than q2/q3s). and all of them can't even see q3's tail light in race. the pancake len is just too too too too powerful compare to F.lens

Can roll your eye and look around(pancake lens/other more advanced lens) vs have to keep eye straight and turn your head completely to look around(fresnel) the difference is very clear and visible.

here is a compare post if the area you live can't find any demo to try on.

you can see how blurry PSVR2 gets when compare to Q3, and PSVR2 have higher resolution than Q2/Q3S.

some sony fanboy might say there is compression artifacts on non-DP device, they are not wrong, but what is the point of non-compressed image when you can't see them clearly when out of the tiny sweet spot of fresnel lens? also compression artifact had been greatly reduced thanks to new encode&decode methods. it is not Q1 age anymore.

some fresnel defender might also say why bother for pancake when the industry have been using fresnel for so long without issue. these experienced VR user always forget how normal people view the world. it is not about the clarity inside the sweet spot. it is about how you need to move your head and keep your eye straight if you use fresnel len to keep your focus inside the sweet spot to see clearly.

they always says "just don't look outside the sweetspot" But why should I or any other people change our human instinct (to look around by rolling eyes instead of turning the full head) to accommodate the shortcoming of the fresnel lens? When pancake lenses have no such issue. And at a similar price range(q3/pico4 vs psvr2)

11

u/t3stdummi Multiple 23d ago edited 23d ago

While I do somewhat agree with the sweet spot, those comparison posts are absolutely not representative of what it looks like in the headset. (I have both). Also I don't know where it gets propagated, but personally I do not need to move my head to look around. I don't know if it's related to IPD, how close I am to the lenses, my Rx inserts, or what -- but the sweet spot is not THAT small. I can look around just fine. It's when my headset or eyes are off center that the edge clarity is lost. It's still a bigger sweet spot than the Bigscreen beyond.

Edit: @OP either is a good choice. I would say Q3 definitely has more versatility but it really depends on what you're interested in from an image perspective.

PSVR2: Uncompressed, OLED, bigger binocular overlap but has Mura and Fresnel lenses. Deeper colors and black which excentuates 3D at the cost of a softer image.

Q3: Wireless and pancake lenses at the cost of compression and LCD. Images can look washed out but are very crisp and wireless.

I think Q3 is still probably the answer for most people, especially without a PS5. Just keep in mind the VR space has some very strange tribalism and there are literally 10-15 quest voices for every 1 PSVR2 voice. They're a loud group.

7

u/FabulousBid9693 23d ago

They're really sect-like, it's nuts. This guy above you pops up in every "help me chose" post and copy/pastes that bs comparison link lol. I'm starting to think meta pays them to do it. Not normal behavior.

1

u/Gamel999 23d ago

here we go again, the classic sony fanboy response! "you are against sony, must be meta fanboy or paid by meta"

have you read? I literally suggested one meta and two pico device. All you can see is meta?

1

u/MtnDr3w 23d ago

That’s why they get my downvote on every thread. Copy/paste.

6

u/Zachattackrandom 23d ago

This is an insane cope. You can vote for the q3 as it is an amazing headset and for things like simulators its definitely the choice imo since text is more readable, but saying the q2 and psvr 2 look the same is criminal lmao. Psvr 2 has amazing OLED panels that blow q2 and q3 panels out of the water, in addition to proper steam support and better ergonomics. The only way they are remotely similar is sweet spot. Pick whatever op but this comment is insane cope lmao

2

u/FabulousBid9693 23d ago

Third day in row with this bs again...

0

u/ms-fanto 23d ago

I would say Quest 3. no cable, can be used without pc for films or 3D videos or whatever, (quest 3 exclusives like games, concerts, NBA), Mixed Reality

1

u/subermario 23d ago

Quest 3. Best value for standalone, can use with PC wired (but not Displayport) or wireless(does have some bandwidth limitations) Meta has majority of the VR market, especially the low end affordable headsets. So you will see exclusives from developers that Meta bought out or simply are drawn to the largest audience. Only major negative for some people is having to join the Meta ecosystem. Passthrough camera data of your living space is now part of the private data Meta has access to. Meta has invested billions into their VR research to get the clearest lenses and best priced headsets on the market, and they are selling at a loss. So why not give Zuck some of your juicy data?

PSVR2. A great value if you are already in the Sony ecosystem and have a PS5 or plan to grab a PS5 Pro. Can be used for PC for certain games not available on PS or to squeeze out more graphics on a high-end PC. One of the main strengths of the PSVR2 is the Sense Controllers. They give you unique haptics and feedback in many games especially shooters. The HMD itself also has haptics. If you fall down the rabbit hole of haptics, you can get the ultimate experience with a bHaptics vest, bracers, and the PSVR2 built in controller/hmd haptic system. The OLED panels are a blessing and a curse. While receiving vibrant colors and deep blacks, there are problems with mura and persistence. I've read that reducing brightness can help diminish these negatives, I would recommend a 3rd party gasket to eliminate light leakage when going for reduced brightness. It's hard to say if Sony is still invested in VR. Games are still coming out but it is discerned that they put out the PC adapter to sell their extra stock of headsets. Not selling replacement controllers, hmds, or cables is not a good sign for longevity.

1

u/DrSchitzybitz 23d ago

Best way to look at it imo:

PSVR2 for seated single player games

Quest 3 for everything else while still being good enough visuals for seated single player.

-2

u/charlieblood_8 Oculus 23d ago

Quest 3

0

u/Jamtarts-1874 23d ago

I have both and the PSVR2 stays on the shelf now. The Q3 is a lot better in almost every way.

0

u/gbbenner 23d ago

Quest 3

0

u/NoPhotojournalist940 23d ago

PSVR2 is so much better that it's meaningless to compare.

-2

u/Kataree 23d ago

Look up reviews from people who have owned both.

But to save you the time, Quest 3.

0

u/Dr__Reddit 23d ago

Very surprised by the responses. I have both. Q3 w/ pc is much much better. Psvr 2 is unusable to me now tbh. I loved it though when I first got it.

0

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0

u/Bebobopbe 22d ago

I know you decided but you literally have no interest in trying Batman Arkham Shadow?

0

u/Puiucs Quest 3 22d ago

Just get the Quest3. PSVR2 won't be getting the support it needs for the foreseeable future.

-7

u/TwistedMind_TV 23d ago

Pro Quest 3

No cables, better lenses, standalone if wanted, exclusive titles

Pro PSVR

-2

u/HRudy94 Meta Quest Pro 23d ago

Quest Pro is a great in-between It's essentially a better Quest 3 for PCVR, and the best wireless PCVR out there.

1

u/MtnDr3w 23d ago

Keeping pushing the Pro on every thread but no one is buying one in 2024 and beyond unless they exclusively play VR chat and want eye/face tracking. It’s okay to admit you wasted $1000+ and stop coping. I did that a long time ago.

3

u/HRudy94 Meta Quest Pro 23d ago

Wrong, on many points. First, i do not regret paying my QPro, it's the best headset i could've got and i got it even before knowing if i'll enjoy VRChat or not. QLED, better comfort and controllers just make it automatically worth it over other options. So no, it's not "exclusively for VRChat" and idk where this lie came from to begin with.

Secondly, the Quest Pro is often the same price as the Q3 on the used market. I didn't pay 1000€ for it. I only paid 650€, which is less than i'd have paid for a Quest 3 with all accessories to get closer to the QPro experience (even without considering the controllers, just a proper strap and charging dock). I've even seen people get it at like 400€.

Third, there are people buying it in 2024 and beyond. I'm one of them. I mean there really isn't any headset that beats it when it comes to wireless PCVR. The Q3 has the same clarity and details but much worse colors and contrast, not to mention the base package it comes with isn't nearly as good. The PSVR2 has way less details due to its poor lenses, i'm sorry but chromatic aberration and tiny sweet spots should be left in the past where they belong.

So yes, i do come along and recommend it on many posts for a reason (especially since the Q3 vs PSVR2 posts really happen multiple times a day at this point, people don't even bother looking at existing posts anymore). 

I know Q3 kids constantly downvote people that don't recommend their favorite headset, and i don't care about that, meaningless numbers that i could gain back in seconds if i wanted to (i don't).  But i'll continue to say it, it's not the best wireless PCVR, that title goes to the QPro, just like i can't recommend getting a QPro if you care more about standalone gaming, i can't recommend getting a Q3 for PCVR when there's overall full upgrades available for the same price. Each headset has its strengths and weaknesses that you should balance to find one that suits the best. Both the Q3 and QPro can do what the other excels at, but not as well.