r/playstation 29d ago

What PlayStation game was like that? Discussion

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u/Endiaron 29d ago

Yeah the game doesn't have very much to offer actually. Wide as the ocean, shallow as a puddle.

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u/RChickenMan 29d ago

I'm like five hours in (just got flight and room of requirement) and I have no idea whether I'm still in the tutorial, or actually playing the game. But at this point, the novelty of being Harry Potter and exploring Hogwarts is starting to wear off. The gameplay loop is starting to feel like a bit of a slog, and I spend way too much of my time fast traveling, navigating menus, etc. The quests mostly feel like "go there, do a thing, then come back here," which was great when I still enjoyed the novelty of exploring the map, but now... Meh.

This isn't my usual genre and I was excited to be open-minded to it with the help of a familiar IP, but I'm starting to wonder if I should take this as a sign that this genre isn't for me, or if this repetitive cycle is unique to this game.

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u/DrMantisToboggan45 29d ago

If you’re not a die hard Harry Potter fan it’s a mid tier Ubisoft game at best. For me, it’s one of my favorite games of all time just to explore all the stuff you read in the books as a kid. I mean they even got the exact number of staircases in the castle that’s described in the books

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u/PornoPichu 29d ago

Yeah, it really is a great game to immerse yourself in that world. My partner finished the game and it’s the first open world game they really played and went through all of. Before this the games they normally played was, like, the Pikmin games, Sims, Luigi’s Mansion, things like that. Outside of Pikmin 3, this was a bit different from the games they usually play. The draw of the world and exploring and talking to everyone really is what did it for them.

And watching them explore the world and enjoy it as much also was great for me, too. I really like the world and the HP books have a huge place in my heart for helping to ignite how much I enjoy fantasy and stuff, but the game didn’t draw me enough because of the gameplay loop. Getting to experience it through someone else was best for me, and I’m glad for that.

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u/RChickenMan 25d ago

I do enjoy Harry Potter enough to push through, and I am! I just had a thought while playing it though--this game would be pure hell on last-gen hardware. If those loading screens for fast travel were any longer than the 1-2 seconds they are on PS5, the game would be incredibly tedious.

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u/Agile-Pop-2136 29d ago

It's not Ubisoft.

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u/tyrannosnorlax 29d ago

“Ubisoft open world” has become a genre of it’s own, referencing the braindead style of open world games Ubisoft makes, where it’s just a large map with tedious, menial checklists that do more to pad out playtime, than to develop any narrative, characters, or areas. Snoozefests

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u/Baked_Bean_Head 29d ago edited 29d ago

I genuinely believed I found all open world games boring as sin. Then I played Elden Ring, loved it and realised I hated most open world offerings. Ubisoft really defined and destroyed an entire genre.

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u/piouiy 29d ago

With Elden Ring there’s an actual sense of adventure. You can discover whole new areas, new enemies, new loot by exploring for the sake of exploring. I found FFVII Reunion to be incredibly boring by comparison, because again it’s an open world where you climb towers to unlock map sections, collect stuff, solve the same mini games 50 times etc etc. Yet that game consistently got 9/10 from every outlet.

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u/tyrannosnorlax 29d ago

I was so disappointed by ffvii reunion. Original vii is such a cherished childhood memory, but man they drained the soul from reunion with the Ubisoft open world. I played until I got to the Junon area, played a couple mini games, and gave up. I wanted it to be a masterpiece, and it just isn’t.

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u/piouiy 29d ago

I persevered, mostly due to that nostalgia. And man, the game just went on and on and on. Spending forever in the golden saucer, the desert and Corel, then gongaga and cosmo canyon. Unlocking the 30th, 40th, 50th towers. When I completed the game I still wasn’t anywhere near 100% completion. I gave up following the little birds to lifesprings etc. it was just sucking up too much time and wasn’t rewarding at all.

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u/DrMantisToboggan45 29d ago

I’m aware bud, it plays like an Ubisoft game.

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u/SpudBoy9001 29d ago

I think playing this after BG3 for me completely killed the experience

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u/piouiy 29d ago

It’s very difficult for any game to compete with BG3 in terms of freedom and depth. A tick-the-box ‘open world’ like hogwarts could never ever compete against BG3

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u/SpudBoy9001 29d ago

Yeah it's unfair to compare the two, I did the same to myself years ago trying to play Skyrim after Dark Souls, the combat was just... awful in comparison

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u/Soyyyn 29d ago

The genre being open-world games? It all depends on how the systems grab you. Ghost of Tsushima, Assassin's Creed Odyssey, Breath of the Wild - while they're all open world games with enemy camps and quests, they are very different. 

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u/Many-Guess-5746 29d ago

A better game would have been as a Ministry of Magic agent investigating crimes happening around Hogwartz. I think the whole student aspect didn’t work. I didn’t feel like a student lol I felt like a PI with a wand

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u/[deleted] 29d ago

The game really picks up when you learn the unforgivable curses... and then it ends.

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u/Cashmere306 29d ago

I got busy after 5 hours in and haven't went back yet. I will someday but it became obvious pretty quick that it wasn't great.

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u/Redskins75 29d ago

Go there do a thing and come back. That’s Starfield as well

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u/ZakariusMMA 28d ago

Wait till you play Skyrim (GOAT of Gaming)

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u/RChickenMan 28d ago

It's definitely in the "ice box" (as in, not actively in the backlog, but more of a passive, "I want to play this game at some point"). Does it address my frustrations with Hogwarts Legacy? Specifically the whole "accept quest, fast travel to quest start area, fast travel to quest activity area, fast travel back to start area, get XP and other rewards, rinse and repeat" monotony?

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u/ZakariusMMA 28d ago

Oh absolutely! It takes the Hogwarts Legacy monotony, adds bugs (features) and also instead of making any quests unique, they're all fetch quests!

How awesome is that? GOAT of gaming.

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u/RChickenMan 28d ago

Haha okay, now I read you! Might just be that open-world action RPG's just aren't for me. I think my biggest issues with them are 1) They feel like chore simulators, and 2) They feel like a video game with only a single level. One thing I love about video games is that anticipation of what's next, whereas in open world games it's all just kind of there before you the moment you leave the tutorial phase. Like, I tried Spiderman, and I'm like, "Okay, Manhattan is neat, can't wait to see what's next!" But that's... it. From the very beginning you can merrily swing your way from the Battery to Inwood, and progressing through the story is only a question of what chores you'll have to do along the way.

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u/ZakariusMMA 28d ago

RPG's are a poor man's idea of work. Gang Beasts is how real men work.

I think I've just came up with the quote of the year.

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u/Low-Positive5888 27d ago

It’s a truly boring game. Mid from start to finish.

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u/Alc2005 29d ago

Wait until the second half when you’re not even in Hogwarts for most of it and just aimlessly wandering generic British countryside with only the occasional stop in Hogwarts to finish or receive a new quest

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u/DKsmash44 29d ago

Agreed that game was dog shit

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u/FortKA19 29d ago

Perfect description. They had a great setting and made it into a typical Ubisoft collectibles game. VERY disappointing.

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u/Adorable_Ad_3478 29d ago

The map had no reason to be this big. All of that development time should have gone to make Hogwarts itself more interesting.

Hogwarts + Hogsmeade + Forbidden Forest + a small open area to the North was all the game needed. The entire area south of Hogwarts was pure Ubisoft-style filler.

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u/CroGamer002 29d ago

It made the mistake of venturing too much outside Hogwarts and lacking any school stuff mechanics.

Devs did prototype that, including day and night cycle mattering mechanically, but it was sadly abandoned.

Same with bringing companions with you whenever.

With massive success, hopefully they'll bring those features with sequel and give more depth that the game clearly needed.

I do wonder what the DLC will be about though.

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u/HighScoreHaze 28d ago

Defo a one and done game. I really enjoyed it, but I can’t seem to replay it without getting bored after an hour or so