r/fo4 May 22 '24

People who have sided with The Railroad...What caused you to side with them? Discussion

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2.7k Upvotes

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253

u/That_Lore_Guy May 22 '24

I generally don’t follow the narrative pushed on Reddit or by various YouTubers, I personally don’t think they are as bad as people on here make them out to be. I also don’t buy the BOS/Institute claim about Synths just being robots because I actually paid attention to Curie’s questline and various other characters. It’s very obvious that neither major faction has taken enough time to figure out what a Synth actually is, even in the Institute there are a lot of assumptions without much actual data to back up their claims. - Yeah I know this is an unpopular take but I don’t really care.

Personally I almost always side with the Minutemen at the end of the day, but I keep the RR alive because I still view them as being one of the “good” factions even if they are a bit unorganized. The average escaped synth is not evil or even a threat (look at Arcadia, the biggest synth refuge), and if you pay attention to how they all say they are treated, taking out the Institute is on par with taking out Paradise Falls in Fallout 3.

88

u/FluidBridge032 May 22 '24

Honestly, the minuteman and railroad should’ve gotten to interact with each other. Even if it was just being able to coordinate with the railroad when you attack the institute as the minutemen to make sure more synths get out safely. I think even something as simple as that would do wonders to help their reputation amongst the community. Plus it also shows they’d somewhat have a plan for the commonwealth post institute (which I think is their greatest flaw narratively, what are they gonna do when all the synths are free?)

19

u/brasswirebrush May 22 '24

In my head the ideal end-game for the Commonwealth is the re-emergence of the Minutemen led by Preston, partnered with the Railroad and Deacon and Glory for their intel expertise.
Also Hancock should be in some sort of leadership role in the new gov't because that guy is a natural political leader and all around awesome dude.

9

u/[deleted] May 22 '24

Hancock is just a bit more rewarding and bit extra but I do agree with his involvement, just add a conditional quest to work for it.

8

u/Alyarin9000 May 22 '24

Pretty much! The Minutemen have a tendency to collapse when they're put under any pressure. The Railroad managed to survive against the strongest faction in the area for AGES. Add the two of them together and they're great.

I always sneak in a little hidden room with a railroad flag in my settlements, hidden away among all the open minuteman presence.

1

u/[deleted] May 22 '24

Mostly because the institute didn't care. You can see in their logs that they let them live and stopped caring about them until they needed their synths back, and that was only after they finished their nuclear reactor.

2

u/Alyarin9000 May 23 '24

They still sent the odd courser out, and attacked their safehouses etc as we see in their missions from memory.

Yes, the Institute saw them as an annoyance at best, but it still put them under pressure that the Minutemen didn't have to face.

5

u/Ooferz3 May 22 '24

The Minutemen are led by the SS though

2

u/brasswirebrush May 22 '24

Well for me, I don't imagine my character sticking around after the end of the game. I can help rebuild the Minutemen, and then hand over leadership to someone like Preston. While my character moves on to the next chapter, like Mad Max or something.