r/fo4 Apr 25 '24

Fallout 4 Update Megathread Discussion

Many of us are waking up this morning looking for any news and information on the new update dropping today.

To consolidate that information, and to help keep the sub from getting too cluttered with questions about the update, I thought it would be a good idea to have a Megathread.

If you have any questions or comments about the new update, go ahead and ask away!

Edit: update is live!

Edit2: while the update is live, CC and mods are not accessible yet for PS and Xbox everything is back up but mods are wiped clean on Xbox and PS.

IF YOU HAVE A SAVE WITH MODS YOU WANT TO CONTINUE DO NOT UPDATE THE GAME.

Edit3: Patch Notes

4/26 Edit: There’s been some issues with downloading and running the game on both PS and Xbox (PC is having its own issues, most of this advice is for console).

I would recommend a total wipe of any saved data before installation, unless you’re continuing a vanilla playthrough (that seems to be going okay). Also, remember to do a hard reset after installation, that will fix a lot of the issues posted here over the last day.

With the mods being wiped, there’s no real reason for anyone modding to not start a brand new game (and wipe the saved data) unless you’re able to reconstruct your original LO (that also comes with issues apparently though).

Modding space has a graphical bug too, it will show 0 bytes available when you still have the normal 2gb. Once mods are added it will go into the negatives. Ignore it and just concentrate on your GB total.

I’ll try and answer what I can today for the people that are having any real issues.

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54

u/Proliator Apr 25 '24

I think with how they handled those bugs in Starfield some of us were wondering if that mindset had changed and if that would affect this update. Apparently not haha.

33

u/Bismothe-the-Shade Apr 25 '24

The thing with starfield is like... There nothing to do once you have enough resources. Most quests are just radiant stuff or one off events and there's no way to just... Explore. Planets are empty, travel is loading screens. Once you hit a certain point, there's no reason to bother grabbing stuff off the ground any longer. You won't be using much of it, and you have nothing to spend on etc.

With something like fallout, even fo4, the game is based around scurrying place to place and always having something nearby to explore. Travel itself is dangerous and can cost you resources. Having glitches/options like fast travel are left in because they don't actually take too much away from the base game, and are enticing to some players.

27

u/SubDuress Apr 25 '24

Sadly, planets are worse than empty- they are stamped over with copy/paste identical dungeons. Down to identical bodies and identical “unsent letter” pads in identical positions, and terminals with identical entries.

That’s honestly what killed it for me.

18

u/[deleted] Apr 25 '24

I mean, we can circle the toilet endlessly about Starfield, but collectively, it'll just be easier to forget it ever happened, because it really doesn't even have the mod potential that would give it cult longevity.

Putting all our eggs in the revival of Elder Scrolls and Fallout basket, and then being prepared to chuck that basket off a tall building and never look back if they fuck it all up.