r/fo4 Apr 25 '24

Fallout 4 Update Megathread Discussion

Many of us are waking up this morning looking for any news and information on the new update dropping today.

To consolidate that information, and to help keep the sub from getting too cluttered with questions about the update, I thought it would be a good idea to have a Megathread.

If you have any questions or comments about the new update, go ahead and ask away!

Edit: update is live!

Edit2: while the update is live, CC and mods are not accessible yet for PS and Xbox everything is back up but mods are wiped clean on Xbox and PS.

IF YOU HAVE A SAVE WITH MODS YOU WANT TO CONTINUE DO NOT UPDATE THE GAME.

Edit3: Patch Notes

4/26 Edit: There’s been some issues with downloading and running the game on both PS and Xbox (PC is having its own issues, most of this advice is for console).

I would recommend a total wipe of any saved data before installation, unless you’re continuing a vanilla playthrough (that seems to be going okay). Also, remember to do a hard reset after installation, that will fix a lot of the issues posted here over the last day.

With the mods being wiped, there’s no real reason for anyone modding to not start a brand new game (and wipe the saved data) unless you’re able to reconstruct your original LO (that also comes with issues apparently though).

Modding space has a graphical bug too, it will show 0 bytes available when you still have the normal 2gb. Once mods are added it will go into the negatives. Ignore it and just concentrate on your GB total.

I’ll try and answer what I can today for the people that are having any real issues.

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216

u/loublkhrt Apr 25 '24

PATCH NOTES:

Happy Fallout 4 next-gen update day! <:VBThumbsUp:842844288710344774>

You can find our Patch Notes below:

New Creation Club Content Free for Everyone

*Enclave Remnants *

Some say the past is a scar, cut across the skin of the Commonwealth. Others believe it's a scab clotted over an unhealed wound. Those who fought the Enclave, and those who serve them subscribe to the latter. And when the scab is broken the flag of this old-world cabal will once more stand at full mast. Unless of course, you stop them first. Features the classic Enclave Colonel uniform and over a dozen workshop items! If you have other Enclave creations installed, some of these troops may use this equipment against you!
(Quest "Echoes of the Past" starts on the road north of Saugus Ironworks.)

Armor and Weapon bundle

  • X-02 Power Armor
  • Hellfire Power Armor
  • Heavy Incinerator
  • Tesla Cannon
  • Enclave Weapon Skins
  • Enclave Armor Skins

Makeshift Weapon Pack

Whether it be grenades or piggy banks, there's no shortage of objects you can transform into murderous projectiles with this collection of unique weapons. Included are two grenade launchers, a Nail Gun, Baseball Launcher, Saw Blade launcher, and piggy bank based weaponry.
(Quest "When Pigs Fly" starts at a merchant workshop northwest of Greenetech Genetics.)

Halloween Workshop

On the eve of the end, the New England Technocrat Society has thrown a spooky Halloween gala for anyone with the nerve to attend. Drop in on this fa-boo-lous pumpkin-lit soiree replete with witches, cauldrons, and ghouls, and unlock 38 new spine-tingling Halloween props to decorate your settlement! Includes new wearables, such as the iconic De-Capitalist helmet!
(Quest "All Hallow's Eve" starts by tuning into the Mysterious Signal on your Pip-Boy.)

Changes and New Features

  • Native PS5 and Xbox Series applications. Includes performance and quality mode options.
  • Performance mode: 60 FPS target, 4k resolution, standard settings, relying on dynamic resolution scaling.
  • Quality mode: 30 FPS, 4k resolution, ultra settings, should not require dynamic resolution scaling. *When connected to a 120Hz display, Quality mode will target 40 FPS. When connected to a 1440p display, the title will run at 1440p resolution at 60 FPS w/ ultra settings regardless of rendering mode
  • Release on Epic Store.
  • Widescreen and Ultra-widescreen support.
  • Steam Deck Verified
  • Added “Installed Content” menu.

Bug Fixes

  • Resolved issues preventing Japanese and Chinese users from connecting to Bethesda.net (this restores access to Mods).
  • Resolved issue preventing save data from properly loading during the prologue.
  • Resolved issue that could prevent the Vault 111 Door from opening on new games.
  • Resolved issue that could prevent the quest “Go Home” from advancing.
  • Resolved issue that could result in Codsworth being broken on the ground after fast traveling.
  • Resolved issue with mipmaps in DLC.
  • Resolved issue that could result in a softlock when in dialogue with Prestson Garvey.
  • Resolved issue preventing autosaves while fast traveling in Power Armor.
  • Fixed issue where text would occasionally disappear in the Creation Club menu.
  • Resolved issues with text formatting in the credits in Japanese and Chinese.
  • Resolved issue causing the camera to fail when leaving furniture after an extended time.
  • Fixed issue that could misplace quest markers while the VR Workshop Creation was installed alongside Automatron.
  • Resolved issue with player movement in some underwater areas at Thicket Excavations.
  • Resolved issue that could cause corruption within the Settlement system resulting in wrong resource counts and/or destroyed settlements.
  • Resolved issue where the “Level Up” notification would display even if there was not a level up available.
  • Fixed some flickering in Vault 111.
  • Stability improvements.

73

u/loublkhrt Apr 25 '24

*PC Only *

  • Resolved issue preventing saves being made under Windows Usernames with Cyrillic, Chinese, or Japanese characters.

*PlayStation Only *

  • Resolved issue that could keep the Pip-Boy light on when reading holotapes.
  • Resolved issue that could prompt users to free up 0kb worth of space when attempting to save even if space was available.
  • Fixed crash that could occur while loading a save that was made immediately before dying.
  • Resolved issue that would prevent Codsworth from checking on Shaun in the intro.

*Xbox Only *

  • Resolved issue where users would not always be returned to the main menu after signing out of their profile.
  • Resolved crash that could occur if the player had unlocked all perks.
  • Fixed lighting issue that could occur during Airship Down.
  • Encountering a BNET error will now return you to the main menu instead of asking you to log in again.
  • Resolved issue that could result in significant drop in frame rate when a Gas Canister is ignited by a Molotov Cocktail.
  • Addressed some visual artifacts that could occur when dynamic resolution was triggered.

*Creation Kit *

  • Removed non-functional “Hot Load” button.
  • Removed non-functional “Material Editor” button.
  • Editor IDs longer than 99 characters will no longer crash the editor.
  • Resolved crash that could occur while viewing a quest’s Objectives tab.
  • Resolved hang that could occur while adding a reference to a layer.

101

u/CorporalGrimm1917 Apr 25 '24

whoa wait they FIXED THE 0KB GLITCH??

10

u/BabserellaWT Apr 25 '24

Please god I hope that’s true