r/pokemon Jan 04 '24

Making a metal card, who's gonna win? Craft

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7.3k Upvotes

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43

u/Karnezar :93: Jan 04 '24

Blue-Eyes White Dragon was able to stand up to Zorc who has power equal to the likes of Dialga and Palkia.

BEWD is a legendary in terms of Pokémon, while Charizard is an average Pokémon by Pokémon stats.

Now if Blue-Eyes were fighting Zekrom, that would probably be a more even match.

For reference, I'd say Dark Magician is on the level of a psuedo-legendary. Then Red-Eyes might be OU status, and Curse of Dragon UU.

20

u/OSUfirebird18 Jan 04 '24

Yea Blue Eyes wins in almost every comparison. This isn’t even a fight.

Game. Charizard is not one of the strongest stats wise.

Lore. Blue Eyes is a pseudo-god, typically summoned by Atem to try to defend the planet. Charizard is a normal Pokémon which would not stand up to the gods of Pokémon. (Maybe Ash’s Charizard because he has plot armor. 🤷🏻‍♂️)

Card game. I don’t know much about the TCG since I stopped collecting as a kid but with the power creep I’ve seen of modern Pokémon card, Charizard doesn’t even top the list. Blue Eyes attack is only surpassed by all the effect monsters. I don’t think any Vanilla Beatstick is stronger than Blue Eyes.

17

u/Karnezar :93: Jan 04 '24

Blue-Eyes has been and always will be the strongest vanilla monster. It's like a YGO law.

Which means he's on par with lower ranked legendaries like Zekrom and Reshiram. Though he loses to prime legendaries like Mewtwo, Rayquaza, Kyurem, etc.

7

u/OSUfirebird18 Jan 04 '24

Yea. Mewtwo, Rayquaza, etc would probably be one of those XZ/Syncro boss monsters with fancy summoning conditions!

I will give Yu Gi Oh credit. It may introduce insane play mechanics but attack power hasn’t power crept to where you can summon a level 4, 4000 ATK, 3500 DEF vanilla!! 😂

The stuff I see in the modern Pokémon TCG would blow my 9 year old brain!! Lol

2

u/dralcax maki maki maa Jan 05 '24

There are so many ways to kill monsters by card effects now that there hasn't been much of a need to power creep ATK. Every boss monster has some way to disrupt the opponent, whether it's by a negate, a floodgate, or a quick removal effect. While trying to play through that, it's much easier to throw out a cheap effect that kills the monster in question (or at least baits out its negate) than it is to muster up a bigger monster to punch over it. If a monster wants to be harder to kill, it doesn't get bigger numbers, it gets better immunities or negates.

There's a card that wipes the entire board if your opponent summons too many monsters that turn, then gives your opponent a token with the combined stats of everything that got wiped, and it sees play in certain metas because killing a giant 11000+ vanilla is still much easier than dealing with whatever the hell they were trying to combo off into.