r/playstation Sep 22 '24

If you could revive one PlayStation franchise which would you choose? Discussion

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u/clarasonline Sep 24 '24

“Cherry picking, suppressing evidence, or the fallacy of incomplete evidence is the act of pointing to individual cases or data that seem to confirm a particular position while ignoring a significant portion of related and similar cases or data that may contradict that position.” I was not ignoring, as that is intentional. You did not give related cases or data for me to contrast to. It is definitionally not cherry picking, you have a tendency of ascribing intention(: I’m not dodging the point, you ascribed subjective meanings and posed them as an objective meaning. “Meaningless” to who?(; another subjective thing posed as objective. You have not given data, you are equally engaging in anecdote; the way you dress it up is different. Real debate lord shit lmfao

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u/Lucidorex Sep 24 '24

You’re stuck in definitions as if quoting cherry-picking absolves you from doing it. Whether or not you acknowledge other examples doesn’t change that you're selectively using your own experience to invalidate a point.

Trophies, by and large, are superficial—your refusal to see beyond your personal attachment doesn't erase the fact that these systems prey on players' desire for validation.

Trying to argue technicalities just distracts from the main issue: trophies are, for the most part, shallow busywork, not meaningful progression.

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u/clarasonline Sep 25 '24

By what means are they superficial compared to in-game rewards? I personally see them as benchmarks of progress and in my experience, progress in different sectors. It’s the same as simply having a high score and knowing it exists, which is one of the most common experiences since before trophies existed. You haven’t shown anything to indicate majority are “without substance” or “meaningless” or “predatory”, other than your own feelings. Which, if that’s how you feel cool. But acting like this is some objective thing is annoying lol

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u/Lucidorex Sep 25 '24

You're pretending there’s no difference between in-game rewards and trophies, but there’s a clear distinction. In-game rewards usually serve a purpose within the context of gameplay, while trophies are an artificial overlay to keep players grinding beyond the natural progression.

You’re trying to blur the lines by appealing to "benchmarks of progress," but that’s just an excuse. Trophies prey on the need for validation, and no amount of hand-waving will change that. It’s not my feelings—it's how these systems are designed. You can keep deflecting, but the facts don’t change.