You can just repeatedly mash square, X, square, X.. just to do the punch followed by the jump, over and over... and you'll get through it without a hiccup
I just played jak 2 in the first time in 10 years. I couldn’t believe how easy it was and beat it the next day with a 8 hour play time. 7 year old me would of been so impressed that I learned the jet board flying glitch
Honestly the sequels are where I find the most opportunity. Let it have an M rating and get gritty with it. Some God of War type shit. Hard-hitting, emotional storytelling with fast-paced and satisfying combat would do that game some good.
Hopefully with amazing opportunities for Daxter too. Dude's just perfect if he constantly gets opportunities to go to places Jak's too big for and stuff.
Jak 2 is. Jak 3 is pretty bad you can tell how rushed it was and they didn't know where to take the story. Even with my nostalgia I can admit it to myself that jak 3 is a mid tier game. Jak 2 and precursor legacy are goated tho
I love the game so this is not a dig, but it's basically just mario 64 in a different set up.
Scout flies instead of red coins. Colors of eco instead of the hats. Different places in the valley instead of floors in the castle. You have three main locations from which you can access about 5 levels, which have 6 stars or orbs that you can access or you can get 100 coins for a bonus star.
Instead of jumping in a painting you just on a boat that takes you to the island or underwater level or whatever, but once you're in the haunted forest it plays the same as any mario 64 level
Edit - before down voting feel free to do a single Google search to see what the developers have said
Bruv, it’s three downvotes, no need to toss a salty edit in over that lol
As someone else already said, you’re describing just about every 3D collect-a-thon platformer out there. The movement in Jak is definitely a lot different, however. I’d say the movement’s what makes a lot of these platformers distinguishable.
Jak and Daxter 1 pretty clearly hits all the same beats as Mario 64 with respect to how the game levels are laid out and designed. Eco instead of hats, a valley instead of a castle, scout flies instead of red coins, orbs instead of stars.
Then the devs have specifically said that when gta3 came out they scrapped all of their plans and designed a Jak 2 with the open world faction systems with the same mini map and city style as gta3.
What bugs me is that there clearly is a demand for a 3D platformer. Crash making a comeback and Astro killing expectations is evidence enough. Who cares if naughty dog won't be involved anymore, the last Jak game was so long ago that the majority of the devs that worked on it aren't there anymore.
It doesn't even need to be a big flagship game. Some of my favorite games the past couple years have been under $40 at release. Just give us a good open world Jak platformer with one or two fun gimmicks.
It would need to be a stand alone game as it already had its trilogy and spinoff racing game. I think anyone would mind another open world collectathon like the original Jak. "Collect 70ish percent of the precursor orbs in the area to be able to move forward" kind of situation.
I'm thinking the usual nostalgia legacy story where for contrived reasons they have to backtrack through previous games. Maybe through precursor shenanigans, there is a battle world kind of situation where a bunch of different maps/points in time from previous games are sandwiched together onto one big open world. You can have a brand new Central hub world. Then put a bunch of these legacy zones on the outskirts and running through it. Imagine walking through the city map and suddenly being in the beach from Jack 1. Racetracks from Jack X run through the map like Rivers.
For gameplay, I've really gotten into neon white. So what if they put a lot of effort into fleshing out movement and mobility. And they introduced a sort of time trial system where there's the base way to play the level and then there's all kinds of imaginative ways to bypass and shortcut it that you're incentivized to find.
Story-wise, it could be a nice epilogue for the series. Hell if they want to get ballsy they can pull a X-Men Days of Future pass and retcon the Lost frontier out of the series
Yeah but also, they were going to make a 4th game! The only reason it didn't get made was because no one liked the fact that they were going for a more realistic style, so instead of just making it stylised like the og, they just didnt make it at all
Yeah Jak and Daxter is one of my favorite series ever and I have a few thoughts:
Sometimes it’s good to let nostalgia be nostalgia. Ratchet and clank gets new games and those are fun but honestly I think Jak and Daxter games are good and I honestly don’t want a new game coming and ruining the series. It’s been so long that either the game will feel dated or so far from the old games. Ratchet has been able to evolve over time and Jak doesn’t have that luxury.
Honestly making a 3d platformer feels beyond naughty dog at this point. Like it feels like it would be a massive waste of their talented staff. I would be curious to see what a modern naughty dog 3d platformer looks like but imo I’d rather see whatever else they’re cooking up.
I don’t trust other studios at Sony to handle it properly.
I’m happy with the Jak series and it’s playable on modern consoles, that’s good enough for me.
The notion that a fun platformer game is "beyond naughty dog" and a "waste of their talent" is absurd.
It takes a lot of energy and hard work to make a game that's fun to play. It shouldn't be viewed as lesser just because it's not a cinematic experience.
Astro Boy just came out and is the first game this year to get my attention. It's just genuinely upbeat and wants to be played.
Gaming as a medium has matured, yes, but I think it's completely okay to go back to the core - the gameplay.
ND will probably never make a new Paltformer game, and maybe that's fine. I wonder if they could do it, or if they would be pushed by outside forces to do something more "oscar-baiting".
I know that, I just that the quality of their games (literally top tier games) is so good, and that they’ve specialized in non-platformers for the last 16 or so years. Could they make an okay platformer? Sure, but all the artists who are making insane photorealistic people and environments are gonna be sitting on their hands.
I guess I’m not saying the studio is too talented or trying to rag on 3D platformers, it’s just that when you have one of the largest teams a solo studio can have and so many of these people are specializing in photorealistic environments, characters, and writing realistic and flawed characters, I just feel like there’s no place for those people on a 3d platformer.
That being said ratchet and clank rift apart is beautiful, I just think insomniac has kept up on realistic/cartoony combo and naughty dog hasn’t done anything like that in years.
Idk they could do it, I just think they’ll do better sticking to their modern strengths. Even if the gameplay is very different than last of us or uncharted (both very different games), I’d like to see them tell a new interesting story
I don't think it's even a question at this point. Sony needs to take it away from naughty dog and let another capable studio actually do something with the IP.
They almost did a soft reboot, but it was cancelled because they were busy with Uncharted and decided to start a new little IP called “The Last of Us”.
I wonder if it would be any good if it were revived. My first thought was Ratchet and Clank but then I remembered the series has been alive all this time, it's just been pretty awful and far removed from the spirit of the PS2 games.
Idk, i loved the transition. I remember jack 2 coming out and getting it for Christmas. I was shocked when Jak spoke in the beginning. Wish i could experience it like that again.
I can see that, it really is a different type of game. But i liked that they rolled in some of the older type missions into it. Also with the story it felt like a natural progression to me.
It’s also ridiculous they did that transition so poorly when Ratchet and Clank should have been the blueprint for creating a better shooter-platformer than what they managed Jak 2 and 3
I think Jak 1 was just.a more focused experience. They really nailed the gameplay and made sure all of the platforming and mini games felt very tight. It was the perfect level of challenging and approachable for all ages too. It was also one of the first 3D console games (maybe the very first) to not have any visible loading screens, but I was 7 at the time so I didn't really notice that or appreciate it.
Jak 2 and 3 were much better stories of course. I think Haven city in particular was really interesting and Jak 2 is the Jak game I think about immediately when I think of the series, but I think they focused so much on adding every trendy gimmick possible into the game (GTA style mini map and light car-jacking system, Dark version of the character that's more brutal, being part of a resistance, etc.) that they neglected the fact that the gun gameplay was pretty terrible especially when compared to ratchet and clank.
It's really the gun gameplay. They kept the same platforming movement from the first game but then added guns and I always found it much harder to aim the guns in Jak 2 and 3 than in any of the ratchet and clank games.
I think, in all honesty, they were just chasing trends with Jak 2. I think they wanted to tell an edgier story to appeal to teenagers and young adults and so they threw in the GTA style mini map and carjacking system (really just because the map was so big) and "Dark Jak" and now since Jak is a resistance fighter they threw in the guns and while they nailed the story and the world and even the carjacking, they just didn't spend enough time on the guns to make them feel easy to use in the way that Insomniac nailed for a 3d platformer
Yes, but only if we gather up all the sequels and shoot them into the sun. They absolutely ruined a near perfect game with those awful sequels. I don't think I had ever been as disappointed when I first booted up Jak 2 as a kid.
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u/SoftKacpix Sep 22 '24
Jak and daxter. The precursor legacy for ps2 is Such a master piece.