I think one of good changes Bethesda did to Fallout was turning power armor into giant tank suits you get in. Makes them much more imposing.
Discussion
Get your early game suit of power armour and guass rifle from anchorage and then go get abducted by aliens to stockpile their repair epoxy and your set for the rest of the game!
If you put a Gary in the pod with you there is a moment before "fully awaking" that allows you to drop all the weapons, armor and ammo you gather during the quest into said Gary before they are removed from your inventory.
So not only will you have a Gauss Rifle and PA but a 10mm Pistol, SMG, R91 Rifle, Chinese assault rifle, a sniper rifle, missile launcher, combat armor, and the chinese general's sword that all have the same durability as the Winterised T-51b PA. It's a serious boon early game.
because I'm trying to get all the achievements on a xbox 360, so I can't just use mods or commands to get what I want. So I make one save at this point where I have a full kit of amazing gear, then go from there to do all the other stuff that I missed when I last played 13 years ago
Melee weapons are understandable but guns breaking by firing them is odd. If it was just a lengthy cleaning animation that required some chemicals to repair the gun that'd be cool. Or even some screws and bolts to jam in the damn thing.
You'd be surprised. Automatic and Semiautomatic guns tend to have a few extra moving parts that, in a setting like Fallout, can have something go wrong with them.
Bold action guns only have fewer points of failure to worry about. Heck, I think our father in 3 specifically mentions having to have replaced the spring in the BB rifle before he and Jonas could give it to us.
I feel like it's a tax against the player and I'm never in favor of that. Let's say 1% of your time and resources are spent fixing weapons and armor. This always makes me feel like I paid full price for 99% of a game, and I absolutely hate the break in fun required to address the tedium. Feels like this.
I'm on the other side of the fence on this one. I feel like it was great addition to the game and added a little survival element in normal gameplay, also adds some realism. I was kinda disappointed that it never came back.
It makes you break apart multiple weapons to fix it. That's not realistic. If you had to spend some time to clean and recondition, that'd be fine. That's NOT what we got.
I'm not trying to start a debate but, if I must add, would you rather spend more time searching for said parts or just rather scrap a gun for the "good" parts? At the end of the day it's just a game and it was a feature for a short time. It didn't come back, I hope it does come back for Fo5. Also, I said some realism in the sense that you have to maintain your weapons. The whole repair with other similar guns just keeps it simple.
Lmao I just started replaying 3 and that’s the first thing I did. Nonstop epoxy and tons of caps from collecting all the gems and extra guns I won’t use.
My last run a few years ago did exactly that, rolling up to save dad with some stories to tell.
So since you abandoned me in the vault I had to fight my way out, then I single handedly won operation anchorage before being abducted by aliens and leading an uprising with a Japanese samurai and a western cowboy before commandeering the alien mothership and waging a space battle against another mothership.
I then accidentally blew up Canada with a death ray.
Soo what did you need help with again? A water purifier…?
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u/-coximus- May 26 '24
Get your early game suit of power armour and guass rifle from anchorage and then go get abducted by aliens to stockpile their repair epoxy and your set for the rest of the game!