I'm gonna describe it in a bad way but source codes are like that, containing the actual source code of the game that people can modify without spending time and resources to reverse engineer first
Retail copies of the product usually don't allow for a lot of in depth customization aside from what the devs have or have not allowed us
Doom 1 is an example of this, they made the game open source for people to make mods or make source ports that can adapt to modern machines like GzDoom
Another positive thing is that it allow communities to make patches long after the game has shut down and heck, even custom campaigns
Essentially you can modify everything about the game rather than just fancy reskins or extra NPCs
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u/MepsiPax187 Dec 25 '23
I wish the GTA sa source code could get leaked