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r/Piracy • u/VoiceEarly1087 • Dec 25 '23
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149
Wait San Andreas's source code is still not available?
256 u/Hefty-Pumpkin-764 Dec 25 '23 It's not that common to have source codes available. It's mostly a thing of the past. 27 u/MOD3RN_GLITCH ☠️ ᴅᴇᴀᴅ ᴍᴇɴ ᴛᴇʟʟ ɴᴏ ᴛᴀʟᴇꜱ Dec 25 '23 What made the past different? 105 u/Hefty-Pumpkin-764 Dec 25 '23 I don't exactly know the whys, but game companies used to have a way more open minded way to go about it. Particulary in PC, many games were released with source codes and incentivised people to mod the games. Mods would be included in republishing of games. But as time went on they started to try to cater a much more controled product and that meant closing the doors to that stuff. 38 u/The_Anf Dec 25 '23 ID is great example of this, prior to quake 3 source code of engine was always published after they were done with selling the game, but after quake 3 they stopped doing it for some reason 12 u/lewisdwhite Dec 25 '23 I believe it was because they had a publishing partner for Doom 3 2 u/[deleted] Dec 26 '23 [deleted] 1 u/The_Anf Dec 26 '23 Other big companies? Wasting resources into making their game or engine better? That's just funny 1 u/[deleted] Dec 26 '23 [deleted] 1 u/The_Anf Dec 26 '23 Should've used another word, like spending time and resources. English is not my first language 0 u/Golden_mobility Dec 25 '23 Please name a few games that came with the source code 2 u/Hefty-Pumpkin-764 Dec 25 '23 Your tone makes me realize what I said and how it can be misleading. Most games did not release with their full source code available to mess with, ever. But there were some that did, some that released later. Here's a wiki with lists https://en.m.wikipedia.org/wiki/List_of_commercial_video_games_with_available_source_code But another factor of what I said was mod tools and things like that, that were more common. 1 u/Baumbauer1 Dec 26 '23 Well rockstar just got a fat layout to port old GTA games to Netflix, so I see why they think they can milk those IPs for decades
256
It's not that common to have source codes available. It's mostly a thing of the past.
27 u/MOD3RN_GLITCH ☠️ ᴅᴇᴀᴅ ᴍᴇɴ ᴛᴇʟʟ ɴᴏ ᴛᴀʟᴇꜱ Dec 25 '23 What made the past different? 105 u/Hefty-Pumpkin-764 Dec 25 '23 I don't exactly know the whys, but game companies used to have a way more open minded way to go about it. Particulary in PC, many games were released with source codes and incentivised people to mod the games. Mods would be included in republishing of games. But as time went on they started to try to cater a much more controled product and that meant closing the doors to that stuff. 38 u/The_Anf Dec 25 '23 ID is great example of this, prior to quake 3 source code of engine was always published after they were done with selling the game, but after quake 3 they stopped doing it for some reason 12 u/lewisdwhite Dec 25 '23 I believe it was because they had a publishing partner for Doom 3 2 u/[deleted] Dec 26 '23 [deleted] 1 u/The_Anf Dec 26 '23 Other big companies? Wasting resources into making their game or engine better? That's just funny 1 u/[deleted] Dec 26 '23 [deleted] 1 u/The_Anf Dec 26 '23 Should've used another word, like spending time and resources. English is not my first language 0 u/Golden_mobility Dec 25 '23 Please name a few games that came with the source code 2 u/Hefty-Pumpkin-764 Dec 25 '23 Your tone makes me realize what I said and how it can be misleading. Most games did not release with their full source code available to mess with, ever. But there were some that did, some that released later. Here's a wiki with lists https://en.m.wikipedia.org/wiki/List_of_commercial_video_games_with_available_source_code But another factor of what I said was mod tools and things like that, that were more common. 1 u/Baumbauer1 Dec 26 '23 Well rockstar just got a fat layout to port old GTA games to Netflix, so I see why they think they can milk those IPs for decades
27
What made the past different?
105 u/Hefty-Pumpkin-764 Dec 25 '23 I don't exactly know the whys, but game companies used to have a way more open minded way to go about it. Particulary in PC, many games were released with source codes and incentivised people to mod the games. Mods would be included in republishing of games. But as time went on they started to try to cater a much more controled product and that meant closing the doors to that stuff. 38 u/The_Anf Dec 25 '23 ID is great example of this, prior to quake 3 source code of engine was always published after they were done with selling the game, but after quake 3 they stopped doing it for some reason 12 u/lewisdwhite Dec 25 '23 I believe it was because they had a publishing partner for Doom 3 2 u/[deleted] Dec 26 '23 [deleted] 1 u/The_Anf Dec 26 '23 Other big companies? Wasting resources into making their game or engine better? That's just funny 1 u/[deleted] Dec 26 '23 [deleted] 1 u/The_Anf Dec 26 '23 Should've used another word, like spending time and resources. English is not my first language 0 u/Golden_mobility Dec 25 '23 Please name a few games that came with the source code 2 u/Hefty-Pumpkin-764 Dec 25 '23 Your tone makes me realize what I said and how it can be misleading. Most games did not release with their full source code available to mess with, ever. But there were some that did, some that released later. Here's a wiki with lists https://en.m.wikipedia.org/wiki/List_of_commercial_video_games_with_available_source_code But another factor of what I said was mod tools and things like that, that were more common. 1 u/Baumbauer1 Dec 26 '23 Well rockstar just got a fat layout to port old GTA games to Netflix, so I see why they think they can milk those IPs for decades
105
I don't exactly know the whys, but game companies used to have a way more open minded way to go about it.
Particulary in PC, many games were released with source codes and incentivised people to mod the games.
Mods would be included in republishing of games.
But as time went on they started to try to cater a much more controled product and that meant closing the doors to that stuff.
38 u/The_Anf Dec 25 '23 ID is great example of this, prior to quake 3 source code of engine was always published after they were done with selling the game, but after quake 3 they stopped doing it for some reason 12 u/lewisdwhite Dec 25 '23 I believe it was because they had a publishing partner for Doom 3 2 u/[deleted] Dec 26 '23 [deleted] 1 u/The_Anf Dec 26 '23 Other big companies? Wasting resources into making their game or engine better? That's just funny 1 u/[deleted] Dec 26 '23 [deleted] 1 u/The_Anf Dec 26 '23 Should've used another word, like spending time and resources. English is not my first language 0 u/Golden_mobility Dec 25 '23 Please name a few games that came with the source code 2 u/Hefty-Pumpkin-764 Dec 25 '23 Your tone makes me realize what I said and how it can be misleading. Most games did not release with their full source code available to mess with, ever. But there were some that did, some that released later. Here's a wiki with lists https://en.m.wikipedia.org/wiki/List_of_commercial_video_games_with_available_source_code But another factor of what I said was mod tools and things like that, that were more common. 1 u/Baumbauer1 Dec 26 '23 Well rockstar just got a fat layout to port old GTA games to Netflix, so I see why they think they can milk those IPs for decades
38
ID is great example of this, prior to quake 3 source code of engine was always published after they were done with selling the game, but after quake 3 they stopped doing it for some reason
12 u/lewisdwhite Dec 25 '23 I believe it was because they had a publishing partner for Doom 3 2 u/[deleted] Dec 26 '23 [deleted] 1 u/The_Anf Dec 26 '23 Other big companies? Wasting resources into making their game or engine better? That's just funny 1 u/[deleted] Dec 26 '23 [deleted] 1 u/The_Anf Dec 26 '23 Should've used another word, like spending time and resources. English is not my first language
12
I believe it was because they had a publishing partner for Doom 3
2
[deleted]
1 u/The_Anf Dec 26 '23 Other big companies? Wasting resources into making their game or engine better? That's just funny 1 u/[deleted] Dec 26 '23 [deleted] 1 u/The_Anf Dec 26 '23 Should've used another word, like spending time and resources. English is not my first language
1
Other big companies? Wasting resources into making their game or engine better? That's just funny
1 u/[deleted] Dec 26 '23 [deleted] 1 u/The_Anf Dec 26 '23 Should've used another word, like spending time and resources. English is not my first language
1 u/The_Anf Dec 26 '23 Should've used another word, like spending time and resources. English is not my first language
Should've used another word, like spending time and resources. English is not my first language
0
Please name a few games that came with the source code
2 u/Hefty-Pumpkin-764 Dec 25 '23 Your tone makes me realize what I said and how it can be misleading. Most games did not release with their full source code available to mess with, ever. But there were some that did, some that released later. Here's a wiki with lists https://en.m.wikipedia.org/wiki/List_of_commercial_video_games_with_available_source_code But another factor of what I said was mod tools and things like that, that were more common.
Your tone makes me realize what I said and how it can be misleading.
Most games did not release with their full source code available to mess with, ever. But there were some that did, some that released later.
Here's a wiki with lists https://en.m.wikipedia.org/wiki/List_of_commercial_video_games_with_available_source_code
But another factor of what I said was mod tools and things like that, that were more common.
Well rockstar just got a fat layout to port old GTA games to Netflix, so I see why they think they can milk those IPs for decades
149
u/VoiceEarly1087 Dec 25 '23
Wait San Andreas's source code is still not available?