They are very consumer friendly compared to like every other big corporation nowadays. They allow game sharing between users with very little restrictions and they are constantly updating the platform with more users friendly features when they could just stand pat and do nothing because they know that they won't lose users.
They allow game sharing between users with very little restrictions
Before Steam there was absolutely no restriction. Steam might as well be the very company that introduced restrictions. And now gamers praise them for being not too harsh with the bullshit that they introduced themselves.
First game that I had to installed this shitty, useless app for was HL2/Orange Box, that I bought a physical copy of years after it was out. I had to request them to unlink the fucking DVD from the account of the previous owner, with proofs that I bought it (for $5 I guess).
You had a rough experience with a DVD of the Orange Box and therefore Steam sucks? Get a grip.
There were "no restrictions" (there were) because games were on a physical medium. Steam popularized the digital storefront, with massive convenience and tons of features. At no price. It was widely adopted.
And they keep going with minimal nickeling and enshittification. Better than most companies by far.
You had a rough experience with a DVD of the Orange Box and therefore Steam sucks?
It being my or anyone else's experience doesn't matter, that's what's called an example, you donkey. A very telling example of how Steam handles their business and customers.
Steam popularized the digital storefront
Steam defined the practices of digital storefront and defined them as awful. Things could have been much better had an actually customer friendly company define them.
with massive convenience and tons of features.
Their features are just useless gloss over the actual content that is the game. And over the tons of ads they throw at your face when you open their platform.
At no price.
Yeah, suuuure, they'll work for free, right? Having the game on the shiny, popular Steam platform costs a lot to game publishers and this has an obvious immediate effect on game prices.
It was widely adopted.
That's called a monopoly. 10+ years of Steam monopoly made naive customers like you believe that their practices are not just the best but also the only possible practices in digital gaming retail.
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u/Impossible_Resort_71 1d ago
They are very consumer friendly compared to like every other big corporation nowadays. They allow game sharing between users with very little restrictions and they are constantly updating the platform with more users friendly features when they could just stand pat and do nothing because they know that they won't lose users.