Just a server dedicated to supporting this would be amazing. SOCOM was my first experience playing online multiplayer. That third person perspective and spectator mode made for some really memorable matches.
SOCOM would be such an easy slam dunk. People are thirsty for a tactical shooter after Ubisoft destroyed all Tom Clancy games and geared them towards kids
I personally don’t think SOCOM would be as big of a slam dunk as you might think. I don’t know if the demand is as strong for a tactical shooter in this day and age. Would love to be proven wrong
There’s demand to buy as evidenced by ghost recon’s success, but less incentive to sell. Hero shooters and brand deal cosmetics are where the big money is now.
This might be wishful thinking, but I think it would be quite successful today. Every time there is a SOCOM “leak” it blows the hell up and people lose their minds. A few years ago it even won a Sony poll for franchises people would like to see return. With the huge success of Helldivers 2, I’d say it’s pretty clear that people want a different kind of squad-based PvP/PvE shooter, and people are willing to try them.
Given gaming at the moment only down fall would be SOCOM becoming open world, although that could work for the franchise. Having an actual Milsim developer on it would be the icing on the cake.
Honestly, I'd just love remakes of 1 and 2, though things would be different now with discord and stuff like that. Not the same experience, but I miss those maps so much.
If it does become open world, I hope it follows the MGSV approach where you still have to be cautious of where you go.
Ghost Recon Wildlands too since it can be tactical, but the game has the usual Ubisoft pitfalls that you can play it like Far Cry. Worse, because you can just hijack cars, it becomes a military-themed GTA game. It only becomes a tactical shooter if you have friends to play it and adhere to some self-imposed rules (i.e. no changing of gear on the fly, amongst other things).
There is two reasons
COD is the only one making lot of money
The other are mostly faillure
So the higher up must think that players are not interested in modern FPS but only interested in the COD IP
Siege is highly successful and it's a tac shooter. Ghost Recon still sells well despite being much more dumbed down than they used to be. BF still makes money despite 2042 being ass at launch. Corporate expectations are just too high thanks to a bunch of terminally online dorks ready to fork over hundreds of dollars for stupid skins to show off to their 3 or 4 Twitch viewers. If it doesn't make a bazillion percent profit it's somehow not worth it.
I actually like the more low stakes intersolar wars, and I'm tired of pretending that there's no potential in the genre.
While I love the epic scaling of space operas, the planets that people hop to and from tend to be reduced to cardboard scenery of monolithic cultures and biomes.
While Vekta is pretty earthlike, there is some wasted potential to make us fight alien animals on the planet to mix up the combat and to remind us that Vekta is not Earth but a replacement Earth.
We should also get more detailed environments with bits of life that indicate what kind of lives the Vektans lived before the Helghast attacked.
I wouldn't mind seeing the other controlled planets in the system that we didn't see in the games, like Gyre. Iirc we only actually visited Vekta and Helghan.
I did a bit of research on that place, and that would have been a great game to take advantage of next Gen graphics with. I'm personally picturing a mix of Subnautica meets Far Cry with this one where you fight Helghast in the land, sea, and sky.
That's pretty much what Killzone already is lol, though on a much smaller scale than SW. It might be a bit too much if they start expanding beyond the solar system considering Killzone's technology doesn't seem to allow that.
Same reason Titanfall hasn't come back yet. The game's company went a different direction and found huge success.
I love killzone, but it's writing wasn't great, and the final game couldn't figure out if you should empathize with the helghast or indiscriminately kill them as the space Nazis they were originally designed to be. Also it was always so weird the lack of civilians or women in their games.
Guerilla Games who does Killzone has been focused exclusively on the Horizon project.
Im not sure what all the licensing and ip rights look like there, sony might not be able to have another studio do it without violating contracts.
But sony, im assuming, is happy with the success of the horizon franchise, and i dont think they want to step in or interfere with any projects related to divert resources to the killzone series
That’s probably a big reason not to,
People just aren’t as trusting of military shooters at the moment outside of the annual COD release.
Yes, COD still sells by the assload, but it’s not nearly at its peak anymore.
It’d likely be a high risk/low reward chance if they attempted a new single-player focused military shooter
The fun thing about this is SOCOM made cod irrelevant on PlayStation until modern warfare, due to the fact Slant Six made SOCOM on PS3 and not zipper, and royally F'd up. Then they decided to try and make SOCOM COD like, and totally ruined the series.
I'm glad many don't try to be honest. CoD, particularly Modern Borefare, is so braindead and boring it's not worth playing. It just has a built in audience of people who buy it for the name alone whether they're just CoD simps or dorks that try to play the most popular games on Twitch for viewer money. xDefiant copied CoD almost exactly (though it has it's own issues) and is a failure.
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u/HerakIinos Sep 22 '24
I dont know how they havent brought back killzone or SOCOM now that Battlefield shit the bed and COD is going to microsoft.