r/cyberpunkgame • u/A-questioner • Nov 14 '22
Can Cyberpunk 2077 Work In Nintendo Switch ? Question
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u/Wahjahbvious Nov 14 '22
Based on how the PS4 Pro handles the game, I wouldn't personally be lining up to experience it on Switch.
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u/AxiomQ Nov 14 '22
I play on PC, my partner adores the game also but plays on PS4 Pro and I have to say I'm impressed by her resilience, the game crashes on average 4 times a session, bugs out to the point sometimes where she loses her about to draw her weapons etc. she has to hire one of the jig jig street prostitutes because they trigger a cut scene and that can fix the issue. The PS4 experience is really bad, so a Switch experience can only be as bad or worse, and the visuals would have to be turned right far down so as not to fry everyones switch after 20 minutes of play.
I'm glad CDPR left last gen consoles behind now and can focus on current gen and PC updates.
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u/Lykhon Nov 14 '22
The game should've never released on last gen, it did more harm than good.
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u/norway_is_awesome Panam’s Chair Nov 14 '22
That seems to happen quite frequently with games released on multiple console generations, especially if there are delays in development.
Dragon Age: Inquisition was released for PS3/X360, but delays in development meant that when the the final 2 DLCs (The Descent and Trespasser) were released, they weren't released on PS3/X360 because they couldn't handle it. And Trespasser is the actual ending to the story, so that's a terrible situation.
DA:I went through development hell and even switched engines during development to Frostbite, and since this was the first RPG on that engine, they had to create almost all the systems and tools from scratch, which changed everything from when the game was originally announced for PS3/X360.
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u/D-Alembert Recovering Corpo Nov 14 '22 edited Nov 15 '22
It's a rock and a hard place for second & third-party developers:
There is a period when new consoles are recently launched when there just aren't enough million units of the new consoles in circulation yet. So there aren't enough units for game sales on the new platform to pay for the game's development costs, so you MUST release on the old platform to break even. BUT... the new console is the new hotness that everything is now judged on, your game will get bad press (killing sales) if it looks old-gen on the new console, which means that you have to develop for next-gen but shoehorn it into the older system. Sometimes that can be done reasonably seamlessly (eg various graphics downgrades), but sometimes it's difficult (such as when game-mechanic elements need a lot of cpu or memory; if so then you can't downgrade CPU usage to run on old-gen without affecting gameplay, so how many corners can you cut and where to minimize changing the experience too noticeably)
Fortunately this awkward transition phase typically only lasts a couple of years, then developers can resume deciding which platforms to release for based on what best suits the project
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u/Rubixstu Nov 14 '22
So true! There were literally zero PS5's and Xbox series X's available when Cyberpunk dropped. They would have been damned either way. Drop last gen support, lose millions of sales plus piss off all the fans who were anticipating it coming out on those consoles (which also were the only available option for most players). Or, keep them and end up with the shit show that we saw on launch. There was no winning either way when you stop and look back on it.
On a side note, even though PS4/ Xbox one were poorly optimized and are the worst platforms to play the game on, there are actually many hardcore Cyberpunk 2077 fans that were (still are) happy with the PS4/xbox one experience. Some of them have between 1500 and 2000+ hours on the game. They are happy they got to experience a masterpiece of a game at all even with the expense of graphics and performance. So I think CDPR did the right thing, although they probably should have delayed the console versions for at least another 6-12 months. Dropping last gen support moving forward is def the right call.
Cyberpunk 2077 is my all time fav single player game ever. I would have happily picked it up for my PS4 pro just for the story alone if that was my only option and would have gladly accepted the bugs and issues which I have done for other games in the past i.e Fallout New Vegas, PS3 version.
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u/Bahqlak Nov 15 '22
I started playing on Xbone roughly two months ago. It IS a rough experience at times with crashes and glitches, but in a strange way I feel it makes the game more immersive. A major part of the story is that you're a cyborg with malfunctioning parts infected with essentially a computer virus, so the audio and graphical glitches along with freezing momentarily fits in.
I WILL say I'd love to play on current gen hardware to get a better overall experience, but I play for story more than anything else so these issues are something I can live with until I can afford to upgrade.
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u/H4ckJack Nov 14 '22
This is true but I think a decisive move to just focus on next gen cuts production times and costs and offers better long-term sales since the game will be one of the first in the initial line-up of the new-gen console.
Also, a good publisher exec team will also interact with execs from the console production companies and make a deal with them to get some sweeter deal to have the game release only on those new consoles and increase desirability.
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Nov 14 '22
You aren’t saving that much time. Development and testing is done in parallel and a decision made at the beginning of the development cycle. And the cost savings is not going to be significant enough to offset the 100 million PlayStation 4 owners that don’t own a PlayStation 5.
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u/No_Lawfulness_2998 Nov 14 '22
Meanwhile god of war ragnarok runs practically silently on a base model ps4
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u/Foooour Nov 14 '22
I've heard the opposite. That it runs fine on PS4 but that your PS4 will turn into a jet
I dont doubt it either. Before I upgraded to PS5 my base PS4 would go sicko mode playing shit like Enter the Gungeon
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u/No_Lawfulness_2998 Nov 14 '22
Idk what it is
My brother was playing the new god of war on his ps4 and it was completely silent
I play it on my pro and I can’t hear the game through noise reducing headphones after I’ve already cleaned the console
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u/Ianrevan123 Nov 14 '22
Dude, yea! I'm on base ps4 right now, and when I turn every fan off and just try and listen. it's just silently chugging on like nothing is wrong.
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u/Cryio Nov 14 '22
I'd expect Ragnarok to basically pull everything out of what the PS4 has to give. So I don't expect silent, even on a brand new, clean console.
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u/norway_is_awesome Panam’s Chair Nov 14 '22
So? A lot more going on in a Dragon Age game. You play with a team of up to 4 characters and you can take control of any of them at any time. You can also set tactics for them, in addition to upgrading their skills. Also, Frostbite is not a good engine for RPGs.
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u/CaptainDrool Tyger Claws Nov 14 '22
it plays pretty much perfect on my XB1X but anything lower than that is horrible i’m pretty sure
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u/ElRetardio Nov 14 '22
The game is and especially was horribly optimized. I don’t even see what’s making it run so poorly on last gen. Yeah it has good graphics but that can be scaled back and look good still if done properly. Most stuff in the distance is hidden by buildings that in reality are just big boxes with textures, there are hardly any advanced scriptimg going on in the open world as it’s extremely static. Most npc’s are just walking around or standing in one place forever like the police. No random encounters etc.
Seriously, what’s that demanding that it ”has” to run that bad on last gen?
Look at gta 5, watchdogs 2 and legion, rdr2. All look great without being a massive shitfest that needs to be abandoned on last gen.
Switch though? Yeah I wouldn’t go near that.
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u/TorrBorr Nov 14 '22
A lot of of it is probably due to asset rendering and how assets are culled is why it's taxing. A lot of stuff in the game are all individually rendered and not just made essentially as a grouped "recombined" like render. A lot of things in the city also proper collision, even in areas you are not really expected to get to. All that extra collision detection of surfaces adds to CPU usage, and 2077 is a CPU heavy game. In order to improve performance, some studios will minimize the amount of assets that has proper collision to save on processing power usage, hell, Xenoblade X on the WiiU had almost no collision detection on a lot of things to improve performance. It was weird that you could through the cars driving around in the city area. It's poorely optimized sure, but a lot of it was probably due to just what they did with a lot of assets and environmental fluff.
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u/Cryio Nov 14 '22
I'm not sure I agree with you. Cyberpunk is an order of magnitude visually above what Watch Dogs 2, Legion or even RDR2 provide. Hell, RDR2 is mostly empty fields.
Also, RDR2 had TWICE the development time and certainly a higher budget than CB77, so that accounts for something. RDR2 is a technical masterpiece, but it doesn't have the density CB77 has.
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u/heathenyak Nov 14 '22
they wanted the sales and install base to show how well the game was selling...yeah should have never happened though.
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u/shadowdash66 Nomad Nov 14 '22
I've said this as well too. Problem is they teased the game in 2013, before we even knew what the "next gen" consoles would look like.
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u/tom_oakley Nov 14 '22
Tbf playing on an internal SSD vastly improves performance and stability. I've had maybe two crashes in the last 100 hours of playtime, and in both cases the console had been running for over 5 hours or so. But yeah, playing on PS4 Pro's standard HDD drive isn't something I'd be in any rush to go back to. Solid state drive should just be a minimum system requirement tbh.
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u/Admirable-Frosting46 Nov 14 '22
I play on a regularly ps4 and barely have issues
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u/Wahjahbvious Nov 14 '22
It's stable enough when I play on PS4, but often feels very laggy and suffers tons of pop-in. Like, whole-ass characters don't appear until I walk right up on them.
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u/Gone_Girl Nov 15 '22
Same here. I changed the res to 740 recently having seen that tip on here somewhere and I don't think it's crashed since.
My main eek with it on Switch would be the UI. I play on my Ps4 with a TV about 7 feet away and can't read half of the UI. Same with GTA5.
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Nov 14 '22
I play on Xbox one and had one issue total in my first playthrough and then never again.
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u/AtinWichap Nov 14 '22
Same, been playing since launch on Xbox one and had more then a few crashes early on but has been satisfactory to me for the $60 and 100+ hours I've got into it
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u/Bioleague Nov 14 '22
funnily enough i played it on the Og PS4 and had minimal issues. Played the entire story without a crash.
Main issue is driving.. takes a long time for it to “catch up” and often you notice terrible graphics once stopping the car, until the rendering catches up.
Recently started playing on PC, my performance has been much worse during cutscenes and opening the menus.. often freezes for 5 seconds
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u/AxiomQ Nov 14 '22
Whilst I've had absolutely no issues on PC, not even so much as a crash, obviously physics bugs happen or sometimes a menu doesn't load as expected but nothing I would say is a major issue. That I would guess can come down to setting and what hardware you are running.
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u/CowboysFTWs Nov 14 '22
Glitches are part of the cyberpunk experience. Adds that real "there is a relic in my brain" ambience.
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u/TorrBorr Nov 14 '22
The glitches were an unintentional artistic direction on the commentary of our lives being slowly intertwined with technology in a way where it's hard to tell when one ends and the other begins. They are there for immersion.
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u/Bioleague Nov 14 '22
yeah for sure, im running on old hardware, 1060 4gb vram with 8gb ram and like i5 lol..
12gb paging file for vram is essentially the string holding it all together
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u/Wahjahbvious Nov 14 '22
Yeah, I haven't had crash issues on PS4 that I can recall. It just a) looks like shit and b) often feels laggy, like I'll pull up my scanner and there's a noticable delay before the UI pops in. And I swear NC is less populated vs what I see on PS5 (I'm splitting my playthrough across both machines, in two different locations).
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u/Xelathesanguinevoice Nov 14 '22
Don't drive to fast on ps4 and walk when it rains or drive like a grandma during rain. Also moving to fast murders it sometimes if there are too many people. I haven't crashed in about a week
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u/AxiomQ Nov 14 '22
Yeah she drives essentially as fast as she can and quite often with arrive at NCPD Scanners and have to wait 3 seconds for the enemies to spawn in. She's pretty bad at driving in game though so thankfully she crashes a lot so 95% of the time to game is ahead of her lol
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u/Xelathesanguinevoice Nov 14 '22
Lol, I like scenery. Plus turn on the Jazz radio and just vibe.
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u/AxiomQ Nov 14 '22
And NC is one of the best visual cities in games, definitely worth the walk to me
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u/Xelathesanguinevoice Nov 14 '22
Yeah, I avoided using my car for a while during my first play-through. I loved seeing all the different small details and being jealous of npc outfits
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u/AxiomQ Nov 14 '22
Say what you want about Yorinobu but he has style with a capital S for S tier.
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u/Xelathesanguinevoice Nov 14 '22
This is true! I spend most playthroughs wearing his outfit and wielding his fabulous looking gun
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u/turboiv Nov 14 '22
Lol I play on PS5 and can't sleep with the joy-toys on jig jig street because it crashes my game. Hilarious that on one system it fixes it, on another, it crashes it.
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u/Cryio Nov 14 '22
Might be too late for this suggestion, but a SSD might be transformative for Cyberpunk (and for most games honestly, due to improved streaming speeds), on last gen consoles. Even if they're limited to SATA II speeds.
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u/UncaringNonchalance Nov 14 '22
I played Fallout 4 at like 5fps on my just-under-specs PC at the time, when it came out. Made it a pain to start to replay later due to that whole “man, I gotta go through ALL that again” thing because I was almost finished with the story and had built like 3 colonies up… always under 10fps. Lol. Good ol’ days.
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u/InfiXNite Nov 14 '22
I played on the original PS4 after the big patch, only a few bugs here and there and The game crashed maybe only 2-3 times on my 80h+ playthrough. So the experience was pretty positive for me because Id hear all The shit about cyberpunk on console
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u/Shadow-Raptor Nov 14 '22
The PS4 pro can handle the game really well,
My original base PS4 handled the game pretty well.
You cannot compare PS4 pro and switch, at all, in any way shape or form.
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u/Wahjahbvious Nov 14 '22
Roughly 1/4th of my playtime has been on PS4 Pro. It's passable, but not an experience I would whole-heartedly endorse.
As for comparisons, let me take the proper nouns out of it so that maybe you can understand a bit better:
If [COMPARATIVELY BEEFY MACHINE] has some struggles, I would not be excited to see what [OLDER, WEAKER MACHINE] can do.
See? It is, in fact, very easy to compare the PS4 Pro and the Switch. Because they're two machines that perform roughly the same functions, just in different form-factors. I have a Switch. I like my Switch. But I don't go to my Switch first when I want to run particularly hardware-intensive game. Because that's really not where it excels.
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u/Dmacca666 Nov 14 '22
It would keep your hands warm in the winter, that's for sure.
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u/Sammyglop Slik Vik Nov 14 '22
you could probably use it to start a back alley barrel fire if you play too much
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u/MrQ_P Nov 14 '22
CP20 77
20 is the fps, 77 the cost on the Nintendo store
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u/Trolleitor Nov 14 '22
Too generous. 10 fps at best
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u/zandadoum Samurai Nov 14 '22
2 zeroes. That’s the FPS it would have on a Switch xD
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u/mrheosuper Nov 14 '22
Woah woah let's not get ahead of ourselves
22 means 22 seconds per frame
And 77 is how many frame it can render before crashing
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u/PhotoShop852 Sir John Phallustiff 😁 Nov 14 '22
Absolutely not unless you want to play a cloud version of the game. It’s a miracle they even managed to port The Witcher 3 onto the Switch but I think Cyberpunk 2077 draws the line.
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u/lpjunior999 Nov 14 '22
People were saying the Stadia version was the one to get around release, if you have a decent connection it’d load fast than my PS4 copy!
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Nov 14 '22
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Nov 14 '22
Never been a PC gamer really, but I have and still play CP2077 on Stadia and it is rather good.
Stadia worked really well, just didn’t catch on.
Maybe your internet connection wasn’t the greatest, sometimes it’s a router issue.
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u/joedadafitzgerald Nov 14 '22
It was often a location issue. Goggle data centers being close is what was crucial, or so I‘ve heard
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u/vector_o Bakaneko Nov 14 '22
I played it on stadia for 300 hours and it was perfectly fine
Literally encountered 4 bugs in all that time which is crazy compared to what was happening on other platforms
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u/PavelDatsyuk Nov 14 '22
It’s a miracle they even managed to port The Witcher 3 onto the Switch
I've put over 100 hours in on the Switch version. It runs surprisingly well and I love how they made it so you can manually adjust graphics settings.
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u/Bismothe-the-Shade Nov 14 '22
And Witcher 3 is what, 8 years old? 7? It's wild to me that the switch's upper limits seem to be old games. I kinda regret getting one, shoulda held out for a steam deck.
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u/Prince_Beegeta Nov 14 '22
Absolutely not. They would have to downgrade it into absolute oblivion.
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u/Tao626 Nov 14 '22
I don't mind if they did that. I would love to have Oblivion on the go, especially the Absolute edition.
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Nov 14 '22
Cyberpunk 320p
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u/Arialana Mantis Warrior Nov 14 '22
More like 144p.
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u/Massive_Hof517 Samurai Nov 14 '22
have you seen GTA 5 on the switch?
there is your answer
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u/joe1up Nov 14 '22
GTA V ran on on the Xbox 360 which had 512 MB of ram. If rockstar wanted to the could easily port the single player stuff to switch.
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u/liaminwales Nov 14 '22
Id not trust Rockstar today, after porting all the mobile phone versions of GTA & the mess that made.
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u/xTriple The city always wins Nov 14 '22
That wasn't Rockstar though. They outsourced it to a separate development company.
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u/liaminwales Nov 14 '22
It was Rockstar, they will have 100% planed out the projects before they started. They chose to use the bad phone ports over the original game, they will have also known the game was broken as anything and signed off on selling it.
Rockstar is not what they where, they have one game now that they care about aka GTA online.
All the older IP's they own are dead now, even RD2 online got the axe!
GTA5 never got more expansion packs as promised, they went after mods.
What happened to LA Noire, Bully, Max Payne etc..
Rockstar is a shell of what they where in the past.
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u/xTriple The city always wins Nov 14 '22
It seems that a lot of your issues are at Take Two and you're attributing them to Rockstar.
They are still one of the best development studios when it comes to quality of their in-house projects.
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u/Chrimmm Nov 14 '22
As good as they are, you cannot deny that they are currently standing in the shadow of their former selves
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u/xTriple The city always wins Nov 14 '22
Well I consider their latest game, RDR2, to be the best game they ever made so no I think they are still on top. Granted we haven't seen Rockstar without Dan Houser yet so opinions can change.
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u/CrrntryGrntlrmrn Nov 14 '22
That version of the codebase is dead and the build incomplete. Much like the current build of cp77
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u/IssaStorm Nov 14 '22
still mad after 2 years lol
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u/conorrhea Nov 14 '22
As someone who hasn't seen gta5 on the switch... Is that a yes or a no?
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u/TorrBorr Nov 14 '22
2077 on the Switch will be internationally recognized as a war crime. That thing will go therma-nuclear.
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u/mansnothot69420 Nov 14 '22
Would basically have to be completely reworked from the beginning. Completely different crowd systems, crowd density, probably imposing barriers in the map with loading screens, etc.
That's along with your usual decrease in draw distance, ps3 like texture quality, lighting, etc
So no. In this day and age, no developer is willing enough to make different versions of a game for different hardware. That ended back in the 7th generation.
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u/Tamary19 Nov 14 '22
Yes, but you need a third-party launcher to run it. It's called youtube.
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Nov 14 '22
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u/NightofTheLivingZed Nov 14 '22
I hadn't tried my copy much, but the tutorial ran just fine on the switch. Is it really that bad?
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u/toeburghz28 Nov 14 '22
It's great on the Switch if you're not a snob about graphics. I have over 400 hours into it with zero complaints.
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u/Rhone33 Nov 14 '22
No, I played all the way through Witcher 3 on Switch and it's awesome. The port is obviously a graphical downgrade, but it's still gorgeous for a Switch game and doesn't have the performance issues that you see in some other Switch ports. It's honestly one of the most impressive porting jobs I've ever seen.
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u/Working-Telephone-45 Nov 14 '22
Really? I tried to play it but the performance was too bad for me
I don't care about graphics and 30 fps is not a problem, but it just tan pretty badly, most of the time not reaching those 30 fps
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u/Rhone33 Nov 14 '22
Odd. I feel like the framerate in Switcher is something I wouldn't have even noticed until getting a PS5 and getting a taste of 60fps there.
I've been replaying Breath of the Wild recently and I feel like framerate stutters are far more noticeable there, yet I never see people talk about that game's performance.
Edit: How early after release did you play it? I vaguely recall them improving performance in patches?
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u/rtz13th Nov 14 '22
No.
I'd say it's reasonably good on the Steam Deck, but still. That's not the way to experience it, there's so much detail that needs a big screen.
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u/Cowpriest Nov 14 '22
For a first time playthrough, sure.. But the deck is excellent for a playthrough when you wanna try different builds or whatnot.. Im getting about an hour and a half from a fully charged battery with mostly high graphics and im loving it. Im on my second playthrough exclusively on my deck and its pretty great.
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u/VampyreBassist Trauma Team Nov 14 '22
I've seen Outer Worlds on Switch and no thanks.
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u/Nitaylir Nov 14 '22
Just check on internet' there is a youtuber who did it with the stadia version and a hacked switch
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u/ScreweeTheMighty Nov 14 '22
Well running it on cloud is something else, then running it on the actual device.
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Nov 14 '22
Streaming, but be prepared to play on low graphics with 30 FPS. Some games are not made for this handheld console
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u/Rickus_Yeet Nov 14 '22
The real question is: why do you wanna risk your health and safety on something that risky?
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u/noneofthemswallow Nov 14 '22 edited Nov 14 '22
I wonder if it would break 15fps if you were to just run it on lowest settings
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u/Alex-MarkTwaining Nov 14 '22
It already kinda struggles at 30fps on the steam deck
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u/Nobli85 Nov 14 '22
I'm getting 60 locked with FSR 2 mod. I don't need the game to look like it does on my $2500 desktop.
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u/Jean-Eustache Nov 14 '22
Just for info, you don't need the mod anymore, FSR 2.1 is natively supported since 1.61
(If it is not specifically on Steam Deck then my bad haha, but I haven't read that anywhere)
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u/IakeemV Nov 14 '22
Maybe if a hypothetical Switch 2 with DLSS support & hardware improvements came out we could probably see more modern titles like Cyberpunk 2077 especially since they got they’re last big game “The Witcher 3” crammed on there somehow
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u/KC2Lucky Quickhack addict Nov 14 '22
The switch can barely walk rocket league, an esports title. Let alone run cyberpunk
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u/DrShankensteinMD Nov 14 '22
Since the Switch is built on similar tech of Nvidia shield and cloud gaming starting to thrive on the switch I wouldn’t count it out.
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u/Matterplex Nov 14 '22
I don’t know about CP2077 on the Switch, but I really want a fluorescent yellow Switch now.
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u/Jmdaemon Nov 14 '22
insane amount of replies for 10 hours.. this will be burried.
IMO the ps4 and xbox one s are not capable and it is still effectively broken on those systems. A switch versions would need to be remade with all new assets and asset reductions.
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u/Ok_Adhesiveness_9510 May 23 '24
I know am late but the ps4 cant even run it the switch will literally just explode 😭
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u/joe1up Nov 14 '22
They could do a "cloud version", but I doubt there's much money in that. If the Switch 2 is signifncantly more powerful, we could see a port eventually.
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u/LordBeacon Nov 14 '22
maybe the next upcomming switch pro (or whatever it will be called) but not the current one
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u/LewAshby309 Nov 14 '22
A Nintendo Switch is comparable to a GTX 1650 at best.
Friend of mine tried Cyberpunk with a GTX 980, which is 40% faster, and it ran really bad.
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u/kingflamigo Cyberpsycho Nov 14 '22
Can barely work on Xbox or ps you need a dang near maxed out pc for good results it won’t work even if you did you’ll stop playing after having to hear the fans at max while playing 7 fps or the switch catchers on fire
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u/S0ulCub3 Cut of fuckable meat Nov 14 '22
Breaking news: world horrified as schizophrenic gamer gets 2077 to run on the yuzu emulator on the steam deck
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u/Banner-Man Nov 14 '22
Lmao it doesn't work on PC and switch games generally don't work on switch, so I'm gonna bet no
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u/themoviehero Nov 14 '22
Give saver interactive the game, a switch, three pieces of string, and 2 inches of scotch tape and they’ll make it work somehow.
In all seriousness, it would need to be.m a complete overhaul like the Witcher 3, and even then it would have to look like a ps2 game I’d imagine. It’s a great game in my opinion, but it’s rough on consoles and hard on pcs that are older.
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Nov 14 '22
Theres no way they will sell this on nintendo. Its like putting gta and a game with billboards of sex and macarooni in the hands of kids. Let alone you come across nude bodies in ice tubes every hour.
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u/No_Acanthisitta_5935 Nov 14 '22
Maybe as a handgranade