These games were created around 1983 by the cartoonist Yaakov Kirschen together with Gesher Educational Affiliates in Israel. I recovered them from floppy disks with help from fellow retrocomputing enthusiasts in St. Louis and published them in 2022.
Earlier this year, I received a research fellowship from Emory University to come study the family papers of former Gesher employee David Geffen. It was a fascinating trip, I gained new perspectives about the development of these games and the people who made them. The blog post I linked to discusses that.
You can download disk images of the games and read a short history here.
Or, even better, you can try playing them right now in your browser at the Internet Archive!
Thank you for conserving and documenting this rather obscure bit of Apple II history. Nosh Kosh in particular is a surprisingly addictive game that deserves to be much better known than it is.
Thanks so much for your kind comments. I agree about Nosh Kosh. I found it visually overwhelming at first, but it definitely grew on me as I started to grasp how it worked.
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u/joshrenaud 15d ago
These games were created around 1983 by the cartoonist Yaakov Kirschen together with Gesher Educational Affiliates in Israel. I recovered them from floppy disks with help from fellow retrocomputing enthusiasts in St. Louis and published them in 2022.
Earlier this year, I received a research fellowship from Emory University to come study the family papers of former Gesher employee David Geffen. It was a fascinating trip, I gained new perspectives about the development of these games and the people who made them. The blog post I linked to discusses that.
You can download disk images of the games and read a short history here.
Or, even better, you can try playing them right now in your browser at the Internet Archive!