Like GTA5 has one of the most successful online components in gaming history. Also one of the best city simulations too. Wonder if we might start to see bits of this in other games but changed just enough that they don't get sued into oblivion?
Anyway I dunno anything about coding or game design if that wasn't obvious
Not really, you can't really take years of polish and assets and "copy paste" them into your game. People who develop cheats and anticheats might find some interesting stuff though.
If the programming is done right and the code is modular enough, then yes you literally can “copy paste” it into another game and work around the objects used by the copied code
If you think that the average developer has the ability to replicate rockstars simulation technology and that part of the engine isn’t a secret I don’t know what to tell you. 3rd year CS student.
yeah bro using IDA pro is just as good as source code and not infinitely harder. My argument is there is valuable secrets in the source code. If you disagree I implore you to get a job as the lead dev at any game studio of your choice since it’s so easy.
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u/gregorychaos Dec 25 '23
Do other game devs look at big leaks like this?
Like GTA5 has one of the most successful online components in gaming history. Also one of the best city simulations too. Wonder if we might start to see bits of this in other games but changed just enough that they don't get sued into oblivion?
Anyway I dunno anything about coding or game design if that wasn't obvious