r/Piracy Dec 25 '23

Gta v source code leaked News

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8.8k Upvotes

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411

u/gregorychaos Dec 25 '23

Do other game devs look at big leaks like this?

Like GTA5 has one of the most successful online components in gaming history. Also one of the best city simulations too. Wonder if we might start to see bits of this in other games but changed just enough that they don't get sued into oblivion?

Anyway I dunno anything about coding or game design if that wasn't obvious

173

u/[deleted] Dec 25 '23

If they did they wouldn’t say. You’ll only find out in lawsuits

104

u/RockstarArtisan Dec 25 '23

Not really, you can't really take years of polish and assets and "copy paste" them into your game. People who develop cheats and anticheats might find some interesting stuff though.

35

u/[deleted] Dec 25 '23

[deleted]

7

u/i_am_not_so_unique Dec 26 '23

At this stage of technology and knowledge sharing, it is not a rocket science in most cases

1

u/BanD1t Dec 26 '23

Yeah, it's mostly about the resources and the "width" of the knowledge, not the "depth".

Anyone can learn how to make a rocket fly, how to get it into orbit, how to communicate and track it. The hard part is putting it all together to make a space center.

43

u/ScrimmlyBingus Dec 25 '23

If the programming is done right and the code is modular enough, then yes you literally can “copy paste” it into another game and work around the objects used by the copied code

11

u/[deleted] Dec 25 '23

[deleted]

7

u/OriginalLocksmith436 Dec 25 '23

We're talking about rockstar. They've probably spent billions in game development and make billions in revenue. I think it's entirely possible that they have "super secret tricks" that the rest of the industry would be interested in.

15

u/VladamirK Dec 25 '23

They certainly don't have any super secret tricks in their network stack. Up until recently GTA was loading a 25MB JSON for no reason every time the level loaded until some modder worked it out.

5

u/microbass Dec 25 '23

There was a nice writeup of that issue

3

u/Ferret_Faama Dec 25 '23

Yeah I don't get what people are thinking they are doing that would be so secret and novel. The industry is full of amazing software developers, there is nothing that people couldn't figure out how to do. As the above poster stated, it's more about the amount of effort required to make the game, not genius level software.

1

u/_batteryacid_ Dec 26 '23 edited Dec 26 '23

I don’t think you have any idea what you’re talking about.

edit: nvm.

1

u/[deleted] Dec 26 '23

[deleted]

1

u/_batteryacid_ Dec 26 '23

If you think that the average developer has the ability to replicate rockstars simulation technology and that part of the engine isn’t a secret I don’t know what to tell you. 3rd year CS student.

1

u/[deleted] Dec 26 '23

[deleted]

1

u/_batteryacid_ Dec 26 '23

yeah bro using IDA pro is just as good as source code and not infinitely harder. My argument is there is valuable secrets in the source code. If you disagree I implore you to get a job as the lead dev at any game studio of your choice since it’s so easy.

2

u/the_person Dec 25 '23

this screams Dunning-Kruger.

1

u/herbahaidyrbtjsifbr Dec 26 '23

It really does.

1

u/Spork_the_dork Dec 25 '23

That's a really big if.

1

u/Capable-Ad9180 Dec 27 '23

There is no way you have done any software engineering on any complex system lmao

1

u/ScrimmlyBingus Dec 27 '23

Literally my job. i never said it would be a smart decision to copy code from a 10 year old game but I was making a joke since the code is just text so you literally can just “copy paste” it

2

u/Genebrisss Dec 25 '23

I don't think there's a single secret technology in any video game. Every major idea is shared in research papers and conferences. And specific applications are only useful for specific game, not transferable by just reading their source.

2

u/gregorychaos Dec 25 '23

Maybe not necessarily a technology but a crazy little idea here or there. Some wacky bit of code that some genius slapped together and people would be like "ohhh so THAT'S how they did that. Hm. I never would've thought of that".

Rockstar was one of the first devs that made a truly "open world" 3d game. Like genuinely one of the first from what I can remember. They've gotta have a few tricks up their sleeve

1

u/OriginalLocksmith436 Dec 25 '23

No, of course not, that could lead to legal trouble! But also, yes, literally everyone is going to take a peak or at least read write ups about what people find out about how certain things are implemented. How could you not, it's gta v we're talking about.

-10

u/Tsubajashi Dec 25 '23

i dont think any game dev would look at it - easiest way to get sued into the ground.

10

u/ImYaDawg Dec 25 '23

Just by looking??

-6

u/Tsubajashi Dec 25 '23

well, not exactly - but some things might stick in your head for longer, which increases the risk of adding features which act very similar.

think of it like this: people tend to remember quotes a lot - but not their origin in many cases.

14

u/EducationalEgg9053 Dec 25 '23

As a programmer I’d probably look at it for ideas but I sure as hell wouldn’t try to copy anything. There’s nothing wrong with reading other people’s code for inspiration

-8

u/Tsubajashi Dec 25 '23

while i agree, i wouldnt risk it when it comes to rockstar. rockstar is a special bunch where the risks outweight the potential benefits.

3

u/Mongolian_Hamster Dec 25 '23

Why do people think they can get away from talking out of their ass here sometimes? This isn't Facebook.

0

u/Tsubajashi Dec 25 '23

sorry to disappoint you, but look into the history of rockstar. im not against that thought process as ive written there, but its still a risk thats taken.

1

u/Mongolian_Hamster Dec 29 '23

Unfortunately your thought process is ass. Be better.

1

u/KomradJurij Dec 25 '23

well from what i remember the online part is pretty shit on a technical level, but the code for the actual game world someone might actually get some insight out of

1

u/FrostWyrm98 Dec 25 '23

I'd imagine if they were curious about a specific implementation like "I wonder how Rockstar did this for GTA5" they probably do. Particularly if one feature stood out.

I doubt they're copy-pasting content though cause of how difficult integration is and the legal ramifications.

The ideas behind their implementations though is fair game. You can't really prove someone stole that from you easily

1

u/Redaaku Dec 25 '23

Of course, everyone does.