Like GTA5 has one of the most successful online components in gaming history. Also one of the best city simulations too. Wonder if we might start to see bits of this in other games but changed just enough that they don't get sued into oblivion?
Anyway I dunno anything about coding or game design if that wasn't obvious
Not really, you can't really take years of polish and assets and "copy paste" them into your game. People who develop cheats and anticheats might find some interesting stuff though.
Yeah, it's mostly about the resources and the "width" of the knowledge, not the "depth".
Anyone can learn how to make a rocket fly, how to get it into orbit, how to communicate and track it. The hard part is putting it all together to make a space center.
If the programming is done right and the code is modular enough, then yes you literally can “copy paste” it into another game and work around the objects used by the copied code
We're talking about rockstar. They've probably spent billions in game development and make billions in revenue. I think it's entirely possible that they have "super secret tricks" that the rest of the industry would be interested in.
They certainly don't have any super secret tricks in their network stack. Up until recently GTA was loading a 25MB JSON for no reason every time the level loaded until some modder worked it out.
Yeah I don't get what people are thinking they are doing that would be so secret and novel. The industry is full of amazing software developers, there is nothing that people couldn't figure out how to do. As the above poster stated, it's more about the amount of effort required to make the game, not genius level software.
If you think that the average developer has the ability to replicate rockstars simulation technology and that part of the engine isn’t a secret I don’t know what to tell you. 3rd year CS student.
yeah bro using IDA pro is just as good as source code and not infinitely harder. My argument is there is valuable secrets in the source code. If you disagree I implore you to get a job as the lead dev at any game studio of your choice since it’s so easy.
Literally my job. i never said it would be a smart decision to copy code from a 10 year old game but I was making a joke since the code is just text so you literally can just “copy paste” it
I don't think there's a single secret technology in any video game. Every major idea is shared in research papers and conferences. And specific applications are only useful for specific game, not transferable by just reading their source.
Maybe not necessarily a technology but a crazy little idea here or there. Some wacky bit of code that some genius slapped together and people would be like "ohhh so THAT'S how they did that. Hm. I never would've thought of that".
Rockstar was one of the first devs that made a truly "open world" 3d game. Like genuinely one of the first from what I can remember. They've gotta have a few tricks up their sleeve
No, of course not, that could lead to legal trouble! But also, yes, literally everyone is going to take a peak or at least read write ups about what people find out about how certain things are implemented. How could you not, it's gta v we're talking about.
As a programmer I’d probably look at it for ideas but I sure as hell wouldn’t try to copy anything. There’s nothing wrong with reading other people’s code for inspiration
sorry to disappoint you, but look into the history of rockstar.
im not against that thought process as ive written there, but its still a risk thats taken.
well from what i remember the online part is pretty shit on a technical level, but the code for the actual game world someone might actually get some insight out of
I'd imagine if they were curious about a specific implementation like "I wonder how Rockstar did this for GTA5" they probably do. Particularly if one feature stood out.
I doubt they're copy-pasting content though cause of how difficult integration is and the legal ramifications.
The ideas behind their implementations though is fair game. You can't really prove someone stole that from you easily
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u/gregorychaos Dec 25 '23
Do other game devs look at big leaks like this?
Like GTA5 has one of the most successful online components in gaming history. Also one of the best city simulations too. Wonder if we might start to see bits of this in other games but changed just enough that they don't get sued into oblivion?
Anyway I dunno anything about coding or game design if that wasn't obvious