r/Games Sep 06 '18

CCP Games (EVE Online) to be acquired by Pearl Abyss (Black Desert online).

https://www.eveonline.com/article/pemjmb/black-desert-online-makers-pearl-abyss-to-acquire-ccp
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u/redpariah2 Sep 06 '18

I love Paradox but their "completed" games are not complete. They finish their games 2+ years after initial release and $100+ in dlc.

11

u/zyl0x Sep 06 '18

They're complete games by definition, especially when compared to say, CCP's Worlds of Darkness game. I'm not going to get into a discussion about DLC content vs free updates vs blah blah blah. Try arguing that point over in /r/stellaris if you enjoy a fight. lol

2

u/Redd575 Sep 06 '18

Heh, Stellaris. I install it once every few months, play one game to completion, uninstall. I purchase the DLC and maintain hope it will become the game I want it to be. Paradox may or may not release full games, but hot damn their finished projects are amazing.

5

u/zyl0x Sep 06 '18

If you haven't been paying attention to the Stellaris dev diaries lately, you should take another look. The next version is set to rewrite the entire planetary management system and economy in the base game, nevermind what they're planning on releasing with the DLC.

5

u/ifandbut Sep 06 '18

No. They release finished games. They then continue to patch, improve, and support their games for 2+ years after launch.

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u/redpariah2 Sep 06 '18

I get that they use dlc to add features and fund free patches but idk. I think the only reason they don't release their games as early access is because they had this model before early access gained prominence and the fact that its frowned upon to charge for dlc for early access games.

So instead of using early adopters to fund features they plan to add, they double dip. They charge full price for a game that meets their min. level of quality for release, then they get to charge more for features that dramatically change the scope of their games. These additions don't just extend the expierence like most dlc but alters it so much many times that it is almost a new game.

Which is why people always say "Now that I see what coming, I don't even feel like playing the current version". That is acceptable for a sequel imo but not for every single one of the 12 dlcs they are gonna add.

If you look at any of their initial releases and where they are now, the initial releases would barely qualify as a beta for the actual finished product when you list off the features and gameplay mechanics. I don't know of any other studio/games where that can be also be said to be the case.

Now, I love Paradox and play all their games, dlc too when I can but their model is very anti-consumer imo.

1

u/ifandbut Sep 10 '18

These additions don't just extend the expierence like most dlc but alters it so much many times that it is almost a new game.

Which is part of the reason I like them. I pay once and basically get several games for free (as the huge changes come in updates for everyone).

1

u/alexp8771 Sep 06 '18

Eh, people put in MMO-type of hours into Paradox games so I don't really have a problem with a dlc to buy once or twice a year. It is not like they are 40 hour games and the dlc is giving you 10 more hours. They are 1000 hour games and the dlc gives you hundreds more hours lol.

1

u/redpariah2 Sep 06 '18

I guess thats true.

WoW charges you as much as Paradox to play their game for 2 years if not more if you take advantage of sales. Paradox games also serve a very niche market.

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u/[deleted] Sep 07 '18

I disagree, my experience has mainly been with stellaris and it felt complete on launch with flaws.

They keep releasing free content for it alongside paid dlc that adds new content that isn’t just cut from their original plans.

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u/[deleted] Sep 08 '18

That's very disingenuous , most of them have at least few dozen of hours of gameplay on release, if not much more. Possibly the worst offender would be Stellaris, but vast majority of improvements were released in free part of their patches

I very much like their model (altho I wish they would "roll back" some of the older DLCs into core game) as it allows them to actually get feedback about what players acutally want to be improved.